lua_Container.h 6.2 KB

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  1. #ifndef LUA_CONTAINER_H_
  2. #define LUA_CONTAINER_H_
  3. namespace gameplay
  4. {
  5. // Lua bindings for Container.
  6. int lua_Container__gc(lua_State* state);
  7. int lua_Container_addControl(lua_State* state);
  8. int lua_Container_addListener(lua_State* state);
  9. int lua_Container_addRef(lua_State* state);
  10. int lua_Container_addScriptCallback(lua_State* state);
  11. int lua_Container_createAnimation(lua_State* state);
  12. int lua_Container_createAnimationFromBy(lua_State* state);
  13. int lua_Container_createAnimationFromTo(lua_State* state);
  14. int lua_Container_destroyAnimation(lua_State* state);
  15. int lua_Container_getAbsoluteBounds(lua_State* state);
  16. int lua_Container_getAlignment(lua_State* state);
  17. int lua_Container_getAnimation(lua_State* state);
  18. int lua_Container_getAnimationPropertyComponentCount(lua_State* state);
  19. int lua_Container_getAnimationPropertyValue(lua_State* state);
  20. int lua_Container_getAutoHeight(lua_State* state);
  21. int lua_Container_getAutoWidth(lua_State* state);
  22. int lua_Container_getBorder(lua_State* state);
  23. int lua_Container_getBounds(lua_State* state);
  24. int lua_Container_getClip(lua_State* state);
  25. int lua_Container_getClipBounds(lua_State* state);
  26. int lua_Container_getConsumeInputEvents(lua_State* state);
  27. int lua_Container_getControl(lua_State* state);
  28. int lua_Container_getCursorColor(lua_State* state);
  29. int lua_Container_getCursorRegion(lua_State* state);
  30. int lua_Container_getCursorUVs(lua_State* state);
  31. int lua_Container_getFocusIndex(lua_State* state);
  32. int lua_Container_getFont(lua_State* state);
  33. int lua_Container_getFontSize(lua_State* state);
  34. int lua_Container_getHeight(lua_State* state);
  35. int lua_Container_getId(lua_State* state);
  36. int lua_Container_getImageColor(lua_State* state);
  37. int lua_Container_getImageRegion(lua_State* state);
  38. int lua_Container_getImageUVs(lua_State* state);
  39. int lua_Container_getLayout(lua_State* state);
  40. int lua_Container_getMargin(lua_State* state);
  41. int lua_Container_getOpacity(lua_State* state);
  42. int lua_Container_getPadding(lua_State* state);
  43. int lua_Container_getRefCount(lua_State* state);
  44. int lua_Container_getScroll(lua_State* state);
  45. int lua_Container_getScrollPosition(lua_State* state);
  46. int lua_Container_getScrollWheelRequiresFocus(lua_State* state);
  47. int lua_Container_getScrollWheelSpeed(lua_State* state);
  48. int lua_Container_getScrollingFriction(lua_State* state);
  49. int lua_Container_getSkinColor(lua_State* state);
  50. int lua_Container_getSkinRegion(lua_State* state);
  51. int lua_Container_getState(lua_State* state);
  52. int lua_Container_getStyle(lua_State* state);
  53. int lua_Container_getTextAlignment(lua_State* state);
  54. int lua_Container_getTextColor(lua_State* state);
  55. int lua_Container_getTextRightToLeft(lua_State* state);
  56. int lua_Container_getType(lua_State* state);
  57. int lua_Container_getWidth(lua_State* state);
  58. int lua_Container_getX(lua_State* state);
  59. int lua_Container_getY(lua_State* state);
  60. int lua_Container_getZIndex(lua_State* state);
  61. int lua_Container_insertControl(lua_State* state);
  62. int lua_Container_isContainer(lua_State* state);
  63. int lua_Container_isEnabled(lua_State* state);
  64. int lua_Container_isHeightPercentage(lua_State* state);
  65. int lua_Container_isScrollBarsAutoHide(lua_State* state);
  66. int lua_Container_isScrolling(lua_State* state);
  67. int lua_Container_isVisible(lua_State* state);
  68. int lua_Container_isWidthPercentage(lua_State* state);
  69. int lua_Container_isXPercentage(lua_State* state);
  70. int lua_Container_isYPercentage(lua_State* state);
  71. int lua_Container_release(lua_State* state);
  72. int lua_Container_removeControl(lua_State* state);
  73. int lua_Container_removeListener(lua_State* state);
  74. int lua_Container_removeScriptCallback(lua_State* state);
  75. int lua_Container_setAlignment(lua_State* state);
  76. int lua_Container_setAnimationPropertyValue(lua_State* state);
  77. int lua_Container_setAutoHeight(lua_State* state);
  78. int lua_Container_setAutoWidth(lua_State* state);
  79. int lua_Container_setBorder(lua_State* state);
  80. int lua_Container_setBounds(lua_State* state);
  81. int lua_Container_setConsumeInputEvents(lua_State* state);
  82. int lua_Container_setCursorColor(lua_State* state);
  83. int lua_Container_setCursorRegion(lua_State* state);
  84. int lua_Container_setEnabled(lua_State* state);
  85. int lua_Container_setFocusIndex(lua_State* state);
  86. int lua_Container_setFont(lua_State* state);
  87. int lua_Container_setFontSize(lua_State* state);
  88. int lua_Container_setHeight(lua_State* state);
  89. int lua_Container_setImageColor(lua_State* state);
  90. int lua_Container_setImageRegion(lua_State* state);
  91. int lua_Container_setMargin(lua_State* state);
  92. int lua_Container_setOpacity(lua_State* state);
  93. int lua_Container_setPadding(lua_State* state);
  94. int lua_Container_setPosition(lua_State* state);
  95. int lua_Container_setScroll(lua_State* state);
  96. int lua_Container_setScrollBarsAutoHide(lua_State* state);
  97. int lua_Container_setScrollPosition(lua_State* state);
  98. int lua_Container_setScrollWheelRequiresFocus(lua_State* state);
  99. int lua_Container_setScrollWheelSpeed(lua_State* state);
  100. int lua_Container_setScrollingFriction(lua_State* state);
  101. int lua_Container_setSize(lua_State* state);
  102. int lua_Container_setSkinColor(lua_State* state);
  103. int lua_Container_setSkinRegion(lua_State* state);
  104. int lua_Container_setState(lua_State* state);
  105. int lua_Container_setStyle(lua_State* state);
  106. int lua_Container_setTextAlignment(lua_State* state);
  107. int lua_Container_setTextColor(lua_State* state);
  108. int lua_Container_setTextRightToLeft(lua_State* state);
  109. int lua_Container_setVisible(lua_State* state);
  110. int lua_Container_setWidth(lua_State* state);
  111. int lua_Container_setX(lua_State* state);
  112. int lua_Container_setY(lua_State* state);
  113. int lua_Container_setZIndex(lua_State* state);
  114. int lua_Container_static_ANIMATE_OPACITY(lua_State* state);
  115. int lua_Container_static_ANIMATE_POSITION(lua_State* state);
  116. int lua_Container_static_ANIMATE_POSITION_X(lua_State* state);
  117. int lua_Container_static_ANIMATE_POSITION_Y(lua_State* state);
  118. int lua_Container_static_ANIMATE_SCROLLBAR_OPACITY(lua_State* state);
  119. int lua_Container_static_ANIMATE_SIZE(lua_State* state);
  120. int lua_Container_static_ANIMATE_SIZE_HEIGHT(lua_State* state);
  121. int lua_Container_static_ANIMATE_SIZE_WIDTH(lua_State* state);
  122. int lua_Container_static_create(lua_State* state);
  123. void luaRegister_Container();
  124. }
  125. #endif