#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Sean Paul Taylor bcda04ec33 Updated MacOS project files to remove warnings. 14 years ago
gameplay bcda04ec33 Updated MacOS project files to remove warnings. 14 years ago
gameplay-encoder bcda04ec33 Updated MacOS project files to remove warnings. 14 years ago
gameplay.xcworkspace bcda04ec33 Updated MacOS project files to remove warnings. 14 years ago
.gitignore f81631ed7c Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-cculy 14 years ago
README.md bcda04ec33 Updated MacOS project files to remove warnings. 14 years ago
gameplay-codestyle.xml 9871fb7a67 Renamed visitNode to drawScene. 14 years ago
gameplay.doxyfile 5025a5eb0b Renamed the .doxyfile used for doxygen. 14 years ago
gameplay.sln ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. 14 years ago

README.md

GamePlay v1.1.0

GamePlay is a open-source, cross-platform 3D native gaming framework making it easy to learn and write mobile and desktop games.

Supported Platforms

Roadmap for 'next' branch

  • UI Forms with Themed Overlays.
  • Improvements to Lighting.
  • Developer Guide.
  • More Samples and Tutorials.
  • Apple iOS 5 Support.

Bug Reporting and Feature Requests

If you find a bug in a Sample, or have an enhancement request, simply file an Issue and send a message (via github messages) to the Committers to the project to let them know that you have filed an Issue.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.