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- #include "Base.h"
- #include "ScriptController.h"
- #include "lua_BoundingSphere.h"
- #include "Base.h"
- #include "BoundingBox.h"
- #include "BoundingSphere.h"
- namespace gameplay
- {
- void luaRegister_BoundingSphere()
- {
- ScriptController* sc = ScriptController::getInstance();
- const luaL_Reg lua_members[] =
- {
- {"center", lua_BoundingSphere_center},
- {"intersects", lua_BoundingSphere_intersects},
- {"isEmpty", lua_BoundingSphere_isEmpty},
- {"merge", lua_BoundingSphere_merge},
- {"radius", lua_BoundingSphere_radius},
- {"set", lua_BoundingSphere_set},
- {"transform", lua_BoundingSphere_transform},
- {NULL, NULL}
- };
- const luaL_Reg lua_statics[] =
- {
- {"empty", lua_BoundingSphere_static_empty},
- {NULL, NULL}
- };
- std::vector<std::string> scopePath;
- sc->registerClass("BoundingSphere", lua_members, lua_BoundingSphere__init, lua_BoundingSphere__gc, lua_statics, scopePath);
- }
- static BoundingSphere* getInstance(lua_State* state)
- {
- void* userdata = luaL_checkudata(state, 1, "BoundingSphere");
- luaL_argcheck(state, userdata != NULL, 1, "'BoundingSphere' expected.");
- return (BoundingSphere*)((ScriptController::LuaObject*)userdata)->instance;
- }
- int lua_BoundingSphere__gc(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- void* userdata = luaL_checkudata(state, 1, "BoundingSphere");
- luaL_argcheck(state, userdata != NULL, 1, "'BoundingSphere' expected.");
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)userdata;
- if (object->owns)
- {
- BoundingSphere* instance = (BoundingSphere*)object->instance;
- SAFE_DELETE(instance);
- }
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere__gc - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_BoundingSphere__init(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 0:
- {
- void* returnPtr = (void*)new BoundingSphere();
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = true;
- luaL_getmetatable(state, "BoundingSphere");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- break;
- }
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- BoundingSphere* param1 = ScriptController::getInstance()->getObjectPointer<BoundingSphere>(1, "BoundingSphere", true);
- void* returnPtr = (void*)new BoundingSphere(*param1);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = true;
- luaL_getmetatable(state, "BoundingSphere");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere__init - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL) &&
- lua_type(state, 2) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- Vector3* param1 = ScriptController::getInstance()->getObjectPointer<Vector3>(1, "Vector3", true);
- // Get parameter 2 off the stack.
- float param2 = (float)luaL_checknumber(state, 2);
- void* returnPtr = (void*)new BoundingSphere(*param1, param2);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = true;
- luaL_getmetatable(state, "BoundingSphere");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere__init - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 0, 1 or 2).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_BoundingSphere_center(lua_State* state)
- {
- // Validate the number of parameters.
- if (lua_gettop(state) > 2)
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1 or 2).");
- lua_error(state);
- }
- BoundingSphere* instance = getInstance(state);
- if (lua_gettop(state) == 2)
- {
- // Get parameter 2 off the stack.
- Vector3* param2 = ScriptController::getInstance()->getObjectPointer<Vector3>(2, "Vector3", true);
- instance->center = *param2;
- return 0;
- }
- else
- {
- void* returnPtr = (void*)new Vector3(instance->center);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = true;
- luaL_getmetatable(state, "Vector3");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- }
- int lua_BoundingSphere_intersects(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- BoundingSphere* param1 = ScriptController::getInstance()->getObjectPointer<BoundingSphere>(2, "BoundingSphere", true);
- BoundingSphere* instance = getInstance(state);
- bool result = instance->intersects(*param1);
- // Push the return value onto the stack.
- lua_pushboolean(state, result);
- return 1;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- BoundingBox* param1 = ScriptController::getInstance()->getObjectPointer<BoundingBox>(2, "BoundingBox", true);
- BoundingSphere* instance = getInstance(state);
- bool result = instance->intersects(*param1);
- // Push the return value onto the stack.
- lua_pushboolean(state, result);
- return 1;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Frustum* param1 = ScriptController::getInstance()->getObjectPointer<Frustum>(2, "Frustum", true);
- BoundingSphere* instance = getInstance(state);
- bool result = instance->intersects(*param1);
- // Push the return value onto the stack.
- lua_pushboolean(state, result);
- return 1;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Plane* param1 = ScriptController::getInstance()->getObjectPointer<Plane>(2, "Plane", true);
- BoundingSphere* instance = getInstance(state);
- float result = instance->intersects(*param1);
- // Push the return value onto the stack.
- lua_pushnumber(state, result);
- return 1;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Ray* param1 = ScriptController::getInstance()->getObjectPointer<Ray>(2, "Ray", true);
- BoundingSphere* instance = getInstance(state);
- float result = instance->intersects(*param1);
- // Push the return value onto the stack.
- lua_pushnumber(state, result);
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere_intersects - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 2).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_BoundingSphere_isEmpty(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- BoundingSphere* instance = getInstance(state);
- bool result = instance->isEmpty();
- // Push the return value onto the stack.
- lua_pushboolean(state, result);
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere_isEmpty - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_BoundingSphere_merge(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- BoundingSphere* param1 = ScriptController::getInstance()->getObjectPointer<BoundingSphere>(2, "BoundingSphere", true);
- BoundingSphere* instance = getInstance(state);
- instance->merge(*param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- BoundingBox* param1 = ScriptController::getInstance()->getObjectPointer<BoundingBox>(2, "BoundingBox", true);
- BoundingSphere* instance = getInstance(state);
- instance->merge(*param1);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere_merge - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 2).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_BoundingSphere_radius(lua_State* state)
- {
- // Validate the number of parameters.
- if (lua_gettop(state) > 2)
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1 or 2).");
- lua_error(state);
- }
- BoundingSphere* instance = getInstance(state);
- if (lua_gettop(state) == 2)
- {
- // Get parameter 2 off the stack.
- float param2 = (float)luaL_checknumber(state, 2);
- instance->radius = param2;
- return 0;
- }
- else
- {
- float result = instance->radius;
- // Push the return value onto the stack.
- lua_pushnumber(state, result);
- return 1;
- }
- }
- int lua_BoundingSphere_set(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- BoundingSphere* param1 = ScriptController::getInstance()->getObjectPointer<BoundingSphere>(2, "BoundingSphere", true);
- BoundingSphere* instance = getInstance(state);
- instance->set(*param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- BoundingBox* param1 = ScriptController::getInstance()->getObjectPointer<BoundingBox>(2, "BoundingBox", true);
- BoundingSphere* instance = getInstance(state);
- instance->set(*param1);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere_set - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- case 3:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- Vector3* param1 = ScriptController::getInstance()->getObjectPointer<Vector3>(2, "Vector3", true);
- // Get parameter 2 off the stack.
- float param2 = (float)luaL_checknumber(state, 3);
- BoundingSphere* instance = getInstance(state);
- instance->set(*param1, param2);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere_set - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 2 or 3).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_BoundingSphere_static_empty(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 0:
- {
- void* returnPtr = (void*)&(BoundingSphere::empty());
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "BoundingSphere");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 0).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_BoundingSphere_transform(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Matrix* param1 = ScriptController::getInstance()->getObjectPointer<Matrix>(2, "Matrix", true);
- BoundingSphere* instance = getInstance(state);
- instance->transform(*param1);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_BoundingSphere_transform - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 2).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- }
|