Darryl Gough 4095311da5 Fixed a bug in the encoder where point lights were converted to ambient lights when they had no decay %!s(int64=13) %!d(string=hai) anos
..
Animation.cpp e65c242ca1 Fixes in gameplay-encoder for Linux %!s(int64=13) %!d(string=hai) anos
Animation.h 9d764e56d4 Added vertex color support to gameplay-encoder. %!s(int64=14) %!d(string=hai) anos
AnimationChannel.cpp e65c242ca1 Fixes in gameplay-encoder for Linux %!s(int64=13) %!d(string=hai) anos
AnimationChannel.h c8eda95f47 Animation: %!s(int64=13) %!d(string=hai) anos
Animations.cpp e65c242ca1 Fixes in gameplay-encoder for Linux %!s(int64=13) %!d(string=hai) anos
Animations.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. %!s(int64=13) %!d(string=hai) anos
Base.cpp aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. %!s(int64=13) %!d(string=hai) anos
Base.h 47be480aea Removed collada support in the encoder tool. %!s(int64=13) %!d(string=hai) anos
BoundingVolume.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: %!s(int64=13) %!d(string=hai) anos
BoundingVolume.h ed302ac4f5 Updated gameplay-encoder to now compute both bounding boxes and bounding spheres for skinned meshes. %!s(int64=14) %!d(string=hai) anos
Camera.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. %!s(int64=13) %!d(string=hai) anos
Camera.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp %!s(int64=13) %!d(string=hai) anos
Curve.cpp 29eafee69f Added support for linux gameplay-encoder %!s(int64=13) %!d(string=hai) anos
Curve.h 6027ec45db Removed CurveRef. %!s(int64=13) %!d(string=hai) anos
Curve.inl 6027ec45db Removed CurveRef. %!s(int64=13) %!d(string=hai) anos
Effect.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Effect.h 95fc4e1599 Adds new files for PhysicsCollisionShape.h/.cpp %!s(int64=13) %!d(string=hai) anos
EncoderArguments.cpp 47be480aea Removed collada support in the encoder tool. %!s(int64=13) %!d(string=hai) anos
EncoderArguments.h 47be480aea Removed collada support in the encoder tool. %!s(int64=13) %!d(string=hai) anos
FBXSceneEncoder.cpp 4095311da5 Fixed a bug in the encoder where point lights were converted to ambient lights when they had no decay %!s(int64=13) %!d(string=hai) anos
FBXSceneEncoder.h 29eafee69f Added support for linux gameplay-encoder %!s(int64=13) %!d(string=hai) anos
FileIO.cpp e65c242ca1 Fixes in gameplay-encoder for Linux %!s(int64=13) %!d(string=hai) anos
FileIO.h 8e52c8cb13 Encoder: Changed fprintfElement to pass the list by reference. %!s(int64=13) %!d(string=hai) anos
Font.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Font.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
GPBDecoder.cpp 5937b4ca30 Updated the encoder to add "-h" argument for heightmaps just like the existing argument "-heightmaps". %!s(int64=13) %!d(string=hai) anos
GPBDecoder.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
GPBFile.cpp 138bb45f51 Added Terrain support: %!s(int64=13) %!d(string=hai) anos
GPBFile.h c8eda95f47 Animation: %!s(int64=13) %!d(string=hai) anos
Glyph.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Glyph.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Heightmap.cpp ae6ce92ef4 Updated gameplay-encoder and gameplay-luagen binaries for windows. %!s(int64=13) %!d(string=hai) anos
Heightmap.h 138bb45f51 Added Terrain support: %!s(int64=13) %!d(string=hai) anos
Image.cpp faee73afbe Updated xcode projects with recent additions/changes for terrain and gamepad. %!s(int64=13) %!d(string=hai) anos
Image.h 138bb45f51 Added Terrain support: %!s(int64=13) %!d(string=hai) anos
Light.cpp 47be480aea Removed collada support in the encoder tool. %!s(int64=13) %!d(string=hai) anos
Light.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Material.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Material.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
MaterialParameter.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
MaterialParameter.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Matrix.cpp d095cefffc Fixed syntax and compile errors on Mac. %!s(int64=14) %!d(string=hai) anos
Matrix.h d095cefffc Fixed syntax and compile errors on Mac. %!s(int64=14) %!d(string=hai) anos
Mesh.cpp e65c242ca1 Fixes in gameplay-encoder for Linux %!s(int64=13) %!d(string=hai) anos
Mesh.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: %!s(int64=13) %!d(string=hai) anos
MeshPart.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. %!s(int64=14) %!d(string=hai) anos
MeshPart.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. %!s(int64=14) %!d(string=hai) anos
MeshSkin.cpp e65c242ca1 Fixes in gameplay-encoder for Linux %!s(int64=13) %!d(string=hai) anos
MeshSkin.h e5e97e6d8e Added auto group animation feature to gameplay-encoder for FBX files. %!s(int64=13) %!d(string=hai) anos
MeshSubSet.cpp c4b4aac6fd Merging with next %!s(int64=14) %!d(string=hai) anos
MeshSubSet.h c4b4aac6fd Merging with next %!s(int64=14) %!d(string=hai) anos
Model.cpp 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. %!s(int64=14) %!d(string=hai) anos
Model.h 9ef4599e59 Added support for generating heightmaps from mesh data gameplay-encoder via a new "-heightmaps <node_ids>" argument. %!s(int64=14) %!d(string=hai) anos
Node.cpp 9e1b3110c0 Updated heightmap support in gameplay-encoder: %!s(int64=13) %!d(string=hai) anos
Node.h 9e1b3110c0 Updated heightmap support in gameplay-encoder: %!s(int64=13) %!d(string=hai) anos
NormalMapGenerator.cpp 48bbc612a1 Rebuilt gameplay-encoder for changes supporting normalmap generation from RAW files. %!s(int64=13) %!d(string=hai) anos
NormalMapGenerator.h 138bb45f51 Added Terrain support: %!s(int64=13) %!d(string=hai) anos
Object.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Object.h e65c242ca1 Fixes in gameplay-encoder for Linux %!s(int64=13) %!d(string=hai) anos
Quaternion.cpp 29eafee69f Added support for linux gameplay-encoder %!s(int64=13) %!d(string=hai) anos
Quaternion.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. %!s(int64=13) %!d(string=hai) anos
Quaternion.inl 694bf6feae Fixed Quaternion in the encoder. %!s(int64=14) %!d(string=hai) anos
Reference.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Reference.h ee0185e184 Renamed the guard macro in Reference.h (in the encoder) %!s(int64=13) %!d(string=hai) anos
ReferenceTable.cpp e65c242ca1 Fixes in gameplay-encoder for Linux %!s(int64=13) %!d(string=hai) anos
ReferenceTable.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
Scene.cpp cd13d03178 Fixed the encoder so that it can read DAE_FBX files from Maya. %!s(int64=13) %!d(string=hai) anos
Scene.h 019713776b Added methods to ScriptController to query global variables. %!s(int64=13) %!d(string=hai) anos
StringUtil.cpp fe7da340ea Updated the encoder to use FBX SDK 2013.1 %!s(int64=13) %!d(string=hai) anos
StringUtil.h fe7da340ea Updated the encoder to use FBX SDK 2013.1 %!s(int64=13) %!d(string=hai) anos
TTFFontEncoder.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. %!s(int64=13) %!d(string=hai) anos
TTFFontEncoder.h aa00bd27ae Changed the encoder to prompt the user for the font size if it wasn't specified. %!s(int64=13) %!d(string=hai) anos
Thread.h ab871dd581 Fix encoder build errors on Mac %!s(int64=13) %!d(string=hai) anos
Transform.cpp c8eda95f47 Animation: %!s(int64=13) %!d(string=hai) anos
Transform.h c8eda95f47 Animation: %!s(int64=13) %!d(string=hai) anos
Vector2.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough %!s(int64=14) %!d(string=hai) anos
Vector2.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. %!s(int64=13) %!d(string=hai) anos
Vector2.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) %!s(int64=14) %!d(string=hai) anos
Vector3.cpp acf9cdff74 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough %!s(int64=14) %!d(string=hai) anos
Vector3.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. %!s(int64=13) %!d(string=hai) anos
Vector3.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) %!s(int64=14) %!d(string=hai) anos
Vector4.cpp 3da28b4c99 Fixed warnings in gameplay-encoder found by the static code analyzer. %!s(int64=13) %!d(string=hai) anos
Vector4.h d1cff4886e Added a feature to gameplay encoder to auto group animations for mesh skins. %!s(int64=13) %!d(string=hai) anos
Vector4.inl 64868d431b GamePlay Encoder: Adds FBX support. (Disabled by default) %!s(int64=14) %!d(string=hai) anos
Vertex.cpp a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. %!s(int64=13) %!d(string=hai) anos
Vertex.h a111e201c7 Added support for multiple UV sets in encoder for both Collada and FBX. %!s(int64=13) %!d(string=hai) anos
VertexElement.cpp 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
VertexElement.h 1ac77cd499 Cleaned up includes by removing duplicate and C-style includes and only including c++ headers. %!s(int64=14) %!d(string=hai) anos
main.cpp 47be480aea Removed collada support in the encoder tool. %!s(int64=13) %!d(string=hai) anos