Adam Blake efbe1baf45 Stops containers from becoming dirty just when clicked on if they're not scrollable. 13 years ago
..
AbsoluteLayout.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
AbsoluteLayout.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Animation.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
Animation.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
AnimationClip.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AnimationClip.h 1129e9e600 Optimizes and cleans up animation system. 13 years ago
AnimationController.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AnimationController.h 1129e9e600 Optimizes and cleans up animation system. 13 years ago
AnimationTarget.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
AnimationTarget.h 7efd39d479 Fixes Issue #402. 13 years ago
AnimationValue.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AnimationValue.h 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
AudioBuffer.cpp 02a54bffef Updated WAV file loading to work properly (some valid chunks were causing failure to load). 13 years ago
AudioBuffer.h 66521c6809 Added final changes to support 3D Audio/Effects on Android. 13 years ago
AudioController.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AudioController.h 66521c6809 Added final changes to support 3D Audio/Effects on Android. 13 years ago
AudioListener.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AudioListener.h 4c19de919b Fixed bug in AudioSource related to cloning AudioSource. 13 years ago
AudioSource.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
AudioSource.h b40cfc0968 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 13 years ago
Base.h cfd3c580e8 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney 13 years ago
BoundingBox.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
BoundingBox.h cb37f13d91 Changed tabs to spaces. 13 years ago
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
BoundingSphere.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Bundle.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Bundle.h 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 years ago
Button.cpp 6192fd04b7 2D Forms now draw into a FrameBuffer. Controls are only redrawn when dirty. 13 years ago
Button.h 3bfa5a109b Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Camera.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Camera.h b3f5635387 Cleanup to comments 13 years ago
CheckBox.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
CheckBox.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Container.cpp efbe1baf45 Stops containers from becoming dirty just when clicked on if they're not scrollable. 13 years ago
Container.h efbe1baf45 Stops containers from becoming dirty just when clicked on if they're not scrollable. 13 years ago
Control.cpp efbe1baf45 Stops containers from becoming dirty just when clicked on if they're not scrollable. 13 years ago
Control.h efbe1baf45 Stops containers from becoming dirty just when clicked on if they're not scrollable. 13 years ago
Curve.cpp 7efd39d479 Fixes Issue #402. 13 years ago
Curve.h b3f5635387 Cleanup to comments 13 years ago
Curve.inl 3d78ad1c1b Fixes bug in animation blending. 14 years ago
DebugNew.cpp 2ecb9b9046 Fixing a potential memory leak in Theme that showed up in the particles sample. 13 years ago
DebugNew.h b3f5635387 Cleanup to comments 13 years ago
DepthStencilTarget.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
DepthStencilTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
Effect.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Effect.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
FileSystem.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
FileSystem.h c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
FlowLayout.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
FlowLayout.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Font.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Font.h 7a9fcb153f Fixed incorrect arial18.gpb. 13 years ago
Form.cpp efbe1baf45 Stops containers from becoming dirty just when clicked on if they're not scrollable. 13 years ago
Form.h 81cc7c8061 Going back to batching controls more granularly in order to support overlapping controls and z-ordering. 13 years ago
FrameBuffer.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
FrameBuffer.h 79913cea30 Added missing class api documentation. 13 years ago
Frustum.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Frustum.h 37374d81cd Fixing a bug in Frustum where planes were being calculated incorrectly. 13 years ago
Game.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
Game.h 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. 13 years ago
Game.inl c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
Image.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Image.h 46361f7892 Refactors Image::Format enumeration for cleaner separation from the Texture class. 14 years ago
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 years ago
Joint.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Joint.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
Keyboard.h b882214017 Fixed multi-touch for Android. 14 years ago
Label.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Label.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Layout.cpp 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. 13 years ago
Layout.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Light.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Light.h b3f5635387 Cleanup to comments 13 years ago
Material.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Material.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
MaterialParameter.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
MaterialParameter.h 1129e9e600 Optimizes and cleans up animation system. 13 years ago
Matrix.cpp 45b3dbb576 Provides NEON implementations for the following functions: 13 years ago
Matrix.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Mesh.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Mesh.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
MeshBatch.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
MeshBatch.h 79913cea30 Added missing class api documentation. 13 years ago
MeshBatch.inl 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
MeshPart.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
MeshPart.h 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
MeshSkin.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
MeshSkin.h bb6ac6db64 Merge pull request #381 from blackberry-gaming/next-cculy 13 years ago
Model.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Model.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Mouse.h d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. 14 years ago
Node.cpp bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
Node.h 28b42ee1a9 Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool) 13 years ago
ParticleEmitter.cpp 68f241012e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
ParticleEmitter.h 89e032bd46 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Pass.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Pass.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
PhysicsCharacter.cpp bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
PhysicsCharacter.h 9638f1b718 Updated player controls for character sample to a 3rd person style camera. 13 years ago
PhysicsCollisionObject.cpp 4c197997e4 Removed unnecessary GP_ASSERT's 13 years ago
PhysicsCollisionObject.h 28b42ee1a9 Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool) 13 years ago
PhysicsCollisionShape.cpp bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
PhysicsCollisionShape.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsConstraint.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsController.cpp bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
PhysicsController.h bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. 14 years ago
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsGhostObject.cpp bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
PhysicsGhostObject.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsHingeConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsMotionState.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsMotionState.h cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsRigidBody.cpp bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
PhysicsRigidBody.h bb7a73550a Updates physics properties definitions for collision objects. 13 years ago
PhysicsRigidBody.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsSocketConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.cpp bd37f58064 Error handling improvements (7 of 7 - Physics). 13 years ago
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Plane.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Plane.h cea29b469f Adding null-checks to all Control::create() implementations. 14 years ago
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Platform.h fd8e995eb2 Fixed android support for portrait mode accelerometer. 13 years ago
PlatformAndroid.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
PlatformMacOSX.mm c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
PlatformQNX.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
PlatformWin32.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
PlatformiOS.mm c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
Properties.cpp 5da5cd58f5 Added support for inline properties within the scene file. 13 years ago
Properties.h 5db193ce1d Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
Quaternion.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Quaternion.h f35263afa7 Animation Optimization 13 years ago
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
RadioButton.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
RadioButton.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Ray.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Ray.h 723786470d Fixed Ray::intersects(Plane) and made the vector dot product methods const qualified. 14 years ago
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Rectangle.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Rectangle.h 590458c716 Moved Rectangle class width/height back to use float for simplifying usage for users to they wont have to cast. 13 years ago
Ref.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
Ref.h c62d010f13 doxygen clean up for gameplay. 13 years ago
RenderState.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
RenderState.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
RenderTarget.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
RenderTarget.h 79913cea30 Added missing class api documentation. 13 years ago
Scene.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Scene.h 3a00efb568 Changed Scene::visit to use a template argument for the cookie parameter (which can now be any type). 13 years ago
SceneLoader.cpp 5da5cd58f5 Added support for inline properties within the scene file. 13 years ago
SceneLoader.h 5da5cd58f5 Added support for inline properties within the scene file. 13 years ago
ScreenDisplayer.h 6fd51d9a78 Fixed mouse events not being passed to forms on PlayBook. 13 years ago
Slider.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Slider.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
SpriteBatch.cpp 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. 13 years ago
SpriteBatch.h 449f37eeae Fixed bug in SpriteBatch::draw() method that rotates the quad in 2D. 13 years ago
Technique.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Technique.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
TextBox.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
TextBox.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
Texture.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
Texture.h 820398598f Adds game configuration support including support for resource aliases to assist in defining different assets per target platform. 13 years ago
Theme.cpp b06b8e30be Clearing alpha channel of a Form's framebuffer to 0. 13 years ago
Theme.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
ThemeStyle.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
ThemeStyle.h 1129e9e600 Optimizes and cleans up animation system. 13 years ago
TimeListener.h a5c092a2f3 Added TimeListener interface and the ability to schedule a callback using game time. 14 years ago
Touch.h 6722f1d75d Changed Input.h to separate out Keyboard and Touch into seperate headers. 14 years ago
Transform.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Transform.h 1df661a362 Adds the following Public APIs to Transform: 13 years ago
Vector2.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Vector2.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector2.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector3.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Vector3.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector3.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
Vector4.cpp d6fb7718c6 Error handling improvements (4 of 7 - Math). 13 years ago
Vector4.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector4.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
VertexAttributeBinding.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
VertexAttributeBinding.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
VertexFormat.cpp 02926c60b1 Error handling improvement (5 of 7 - Graphics). 13 years ago
VertexFormat.h b3f5635387 Cleanup to comments 13 years ago
VerticalLayout.cpp e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
VerticalLayout.h e7a31afb79 Fixing issues with scrolling within multiple nested containers. 13 years ago
gameplay-main-android.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
gameplay-main-ios.mm c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
gameplay-main-macosx.mm c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
gameplay-main-qnx.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
gameplay-main-win32.cpp c28860fd66 Error handling improvements (6 of 7 - Game and Platform). 13 years ago
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 years ago
gameplay.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago