| .. |
|
android
|
b008dc6fc4
Converted the line endings of AndroidManifest.xml from CRLF to LF.
|
13 years ago |
|
gameplay-template.xcodeproj
|
eb57ad6c08
Updated xcode to iOS 6.1
|
13 years ago |
|
res
|
cd615dabb7
Updated the template project to use FBX instead of DAE
|
13 years ago |
|
src
|
6258531bbc
Updated the samples to use getAspectRatio()
|
13 years ago |
|
[email protected]
|
be273ca9c8
Updated xcode template for iOS 6 SDK
|
13 years ago |
|
TEMPLATE_PROJECT-ios.plist
|
0a88e63213
Fixes for gameplay-newproject.bat
|
13 years ago |
|
TEMPLATE_PROJECT-macosx.plist
|
0a88e63213
Fixes for gameplay-newproject.bat
|
13 years ago |
|
game.config
|
ce3aa05b26
Fixed new project template for Visual Studio.
|
13 years ago |
|
gameplay-template-CMakeLists.txt
|
840624ef22
Fixed copying recursive res files in new project cmake file
|
13 years ago |
|
gameplay-template.vcxproj
|
cd615dabb7
Updated the template project to use FBX instead of DAE
|
13 years ago |
|
gameplay-template.vcxproj.filters
|
cd615dabb7
Updated the template project to use FBX instead of DAE
|
13 years ago |
|
gameplay-template.vcxproj.user
|
2e7fcf3ca1
Added 64-bit Windows support.
|
13 years ago |
|
icon.png
|
f65c7b18b0
Updated samples and tests to use 150x150 baseline icons.
|
13 years ago |
|
template.bar-descriptor.xml
|
c910059aae
Updated bar-descriptor.xml files for shader changes.
|
13 years ago |
|
template.cproject
|
4ff96acc05
Renamed platform qnx to blackberry
|
13 years ago |
|
template.project
|
8ab4ab14e9
Added a new project creation script which generates a new GamePlay project with all library dependencies and paths setup and a basic working game. Currently this script supports creation of Eclipse and VisualStudio projects.
|
14 years ago |