#3d #game-engine #framework #cpp #gamedev #opengl #vulkan #engine

Darryl Gough f89f089bf1 Changed Bundle, Font, Properties and SceneLoader to use GP_WARN instead of GP_ERROR. %!s(int64=12) %!d(string=hai) anos
api ff7043f0fe Removed pre-generated api/html doxygen docs. %!s(int64=12) %!d(string=hai) anos
gameplay f89f089bf1 Changed Bundle, Font, Properties and SceneLoader to use GP_WARN instead of GP_ERROR. %!s(int64=12) %!d(string=hai) anos
gameplay.xcworkspace 982bd1fcd9 Remove longboard sample from xcode workspace. %!s(int64=12) %!d(string=hai) anos
samples 1cac5a0c33 Merge branch 'next' of https://github.com/blackberry/GamePlay into next %!s(int64=12) %!d(string=hai) anos
template 3822eafa7a Copy the shaders folder using an absolute path %!s(int64=12) %!d(string=hai) anos
tools 831c2ce520 Samples cleanup of Visual Studio 2013. %!s(int64=12) %!d(string=hai) anos
.gitignore 279ba6f524 Updated .gitignore to ignore tools Debug and Release directories. %!s(int64=12) %!d(string=hai) anos
CHANGES.md 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). %!s(int64=12) %!d(string=hai) anos
CMakeLists.txt 5be82a7846 Added missing file for xcode %!s(int64=12) %!d(string=hai) anos
README.md d96b08b6e0 Update README.md %!s(int64=12) %!d(string=hai) anos
codestyle.xml f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. %!s(int64=12) %!d(string=hai) anos
gameplay.doxyfile ff7043f0fe Removed pre-generated api/html doxygen docs. %!s(int64=12) %!d(string=hai) anos
gameplay.sln 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). %!s(int64=12) %!d(string=hai) anos
install.bat 2ff443d046 Moved gameplay-deps to use github release attachements %!s(int64=12) %!d(string=hai) anos
install.sh 2ff443d046 Moved gameplay-deps to use github release attachements %!s(int64=12) %!d(string=hai) anos
newproject.bat 31fd0f4d94 Fixed game template on Windows+Visual Studio. %!s(int64=12) %!d(string=hai) anos
newproject.sh 8dde4c3d29 Make newproject.sh executable %!s(int64=12) %!d(string=hai) anos

README.md

GamePlay v2.0.0

GamePlay3D is an open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

gameplay3d

Supported Platforms

Roadmap for 'next' branch

License

The project is open sourced under the Apache 2.0 license.

Bug Reporting

Please log bugs under Issues on github. If you are unsure if your problem is a bug then post on the Help Forum.

Feature Requests

Please post feature requests on the Feature Request Forum. Approved feature requests will be added to the github backlog issues list.

Disclaimer

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.