|
@@ -1,8 +1,13 @@
|
|
|
For breaking API changes see [this document](https://github.com/jrouwe/JoltPhysics/blob/master/Docs/APIChanges.md).
|
|
|
|
|
|
-# Unreleased changes
|
|
|
-
|
|
|
-* None
|
|
|
+# v4.0.2
|
|
|
+
|
|
|
+### Bug fixes
|
|
|
+* Fixed bug in Indexify function that caused it to be really slow when passing 10K identical vertices. Also fixed a problem that could have led to some vertices not being welded.
|
|
|
+* Fixed bug in SixDOFConstraint::RestoreState that would cause motors to not properly turn on.
|
|
|
+* Fixed a determinism issue in CharacterVirtual. The order of the contacts returned by GetActiveContacts() was not deterministic.
|
|
|
+* Fixed issue in sample application that mouse is very sensitive when viewing with Parsec.
|
|
|
+* Support for compiling with ninja on Windows.
|
|
|
|
|
|
# v4.0.1
|
|
|
|