Commit History

Autor SHA1 Mensaxe Data
  Jorrit Rouwe 034b601d3e Added Shape::MakeScaleValid function (#1172) hai 1 ano
  Jorrit Rouwe 83a431bf7e Added demo that shows how to walk on a planet with CharacterVirtual. hai 1 ano
  Jorrit Rouwe 7ef0fbc50d Added a sample that shows how to dynamically scale a shape hai 1 ano
  Jorrit Rouwe dc3ea78722 Added option to compile without ObjectStream to reduce library size (#1105) hai 1 ano
  Jorrit Rouwe ca1ebf722f Added support for applying a global force to a soft body (#1063) hai 1 ano
  Jorrit Rouwe c416db3c76 Improved sorting of LRA constraints (#1052) hai 1 ano
  Jorrit Rouwe 22739d900b Implemented better algorithm to split soft body constraints into parallel groups (#1042) hai 1 ano
  Jorrit Rouwe 8e4bf3fa03 Added support for soft body bend constraints (#1010) hai 1 ano
  Jorrit Rouwe 17db6d3f24 Improvements to soft body constraints (#971) hai 1 ano
  Jorrit Rouwe 7da4f39fa6 Added boat demo hai 1 ano
  Jorrit Rouwe 3df3112f7b Ran spellchecker over Samples, TestFramework and UnitTests hai 1 ano
  Jorrit Rouwe 3178fd65c2 Added ability to update a soft body outside of the physics simulation step (#942) hai 1 ano
  Jorrit Rouwe 405f3536d4 Support for soft body contact callbacks (#936) hai 1 ano
  Jorrit Rouwe e3b267f346 Fixed shoot object key not responding on high frequency monitor hai 1 ano
  Jorrit Rouwe edd89fe992 Fix jitter when rendering the vehicle and character samples at > 60 fps (#911) hai 1 ano
  Jorrit Rouwe 94c1ad811b Implemented enhanced internal edge removal algorithm (#882) hai 1 ano
  Jorrit Rouwe acd31abf51 Added support for a vertex radius for soft bodies. (#879) hai 1 ano
  Jorrit Rouwe e0b49cc039 Fixed bug in soft body vs tapered capsule (#876) hai 1 ano
  Jorrit Rouwe 37b10b4782 Limiting render rate to simulation frequency (#873) hai 1 ano
  Jorrit Rouwe 94f8675ffe Bugfix: Implemented estimate of collision response for CCD vs soft body (#854) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 3ed31e982e Added support for less than 1 collision test per simulation step for vehicle wheels. (#817) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 75aad48a6b Added function to query the world bounds of a physics system (#816) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 19eba95986 Created specialized path for RotatedTranslated vs RotatedTranslated shape (#813) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 9d7748eaa9 Added support for gyroscopic forces (#809) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 915861a953 Fixed warnings when compiling with C++20 (#799) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe e594cec6b4 Added new framework for saving player inputs (#796) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 515933138c Added ability to update a height field after creation (#732) %!s(int64=2) %!d(string=hai) anos
  Dmitry Tsarevich 6fd46901b5 Fixed issues found by PVS-Studio (#729) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 9a279e7d16 Jobified the soft body update (#716) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe bc2e05eb1c Added soft body stress test (#715) %!s(int64=2) %!d(string=hai) anos