Commit History

Auteur SHA1 Bericht Datum
  sherief ac90c3e650 Added body interface methods to change maximum linear / angular velocity. (#1755) 3 maanden geleden
  Jorrit Rouwe 7e93e770ea Added object serialization for Float4, UVec4 and IndexedTriangleNoMaterial (#1752) 3 maanden geleden
  dependabot[bot] 296b711fc8 Bump actions/setup-node from 4 to 5 (#1750) 3 maanden geleden
  Jorrit Rouwe 05c4fb4f9e Added Artillery Eco to the list of projects using Jolt 3 maanden geleden
  Jorrit Rouwe 475e564ae8 Added support for compound shapes as character shape in CharacterVirtual (#1745) 4 maanden geleden
  Jorrit Rouwe 436671333a Vehicle serialization bugfixes (#1744) 4 maanden geleden
  Jorrit Rouwe 8399da3338 Added UnrealJolt to list of projects using Jolt 4 maanden geleden
  dependabot[bot] 5fafa28158 Bump actions/setup-java from 4 to 5 (#1741) 4 maanden geleden
  Jorrit Rouwe 349c650619 Added VehicleController::GetMaxPitchRollAngle / GetVehicleCollisionTester 4 maanden geleden
  Jorrit Rouwe 0b8dfe76c2 JPH_INTERNAL_EDGE_REMOVING_COLLECTOR_DEBUG draws in the wrong location 4 maanden geleden
  Jorrit Rouwe 9fcfa0718c Added a ReleaseLocks function to BodyLockMultiBase (#1733) 4 maanden geleden
  dependabot[bot] c6757dd555 Bump actions/checkout from 4 to 5 (#1723) 4 maanden geleden
  Jorrit Rouwe f3dbdd2dad Removed paragraph that is no longer true 5 maanden geleden
  Jorrit Rouwe 21fc762daf Removed a number of very short JPH_PROFILE_FUNCTION calls 5 maanden geleden
  Jorrit Rouwe 094e3b3150 Added functionality to compress a unit vector/quat to a uint32 (#1708) 5 maanden geleden
  Jorrit Rouwe 8b5b4a489b Updated release notes 5 maanden geleden
  Jorrit Rouwe d91b429c0b Fixed bug in ConvexHullShape::CollideSoftBodyVertices where the wrong edge could be reported as the closest edge. 5 maanden geleden
  Jorrit Rouwe 2945ec8f0e Plane/Quat: Added functions to convert from and to Float4 5 maanden geleden
  Jorrit Rouwe 2405ff19c1 Fixed bug in OptimizeBroadPhase (#1682) 6 maanden geleden
  Jorrit Rouwe 31d4bd8d12 Added Death Stranding 2 to the list of projects using Jolt 6 maanden geleden
  Jorrit Rouwe 101ec16a9d Updated release notes 6 maanden geleden
  Nicholas Zollinger d811492a31 Fixed passing underestimate of penetration depth in ContactListener::OnContactPersisted 6 maanden geleden
  Jorrit Rouwe 2bbc886de1 Added BodyInterface::SetIsSensor/IsSensor functions 6 maanden geleden
  Jorrit Rouwe e1b4a498b6 Added UVec4::operator -, -=, Dot and DotV (#1676) 6 maanden geleden
  Jorrit Rouwe 823a13303e QuadTree will now fall back to the heap when running out of stack space during collision queries (#1675) 6 maanden geleden
  Jorrit Rouwe 273d8acdf2 Fixed some BodyInterface functions when body not added to world yet 6 maanden geleden
  Jorrit Rouwe 7038776e2a Replaced quat.Conjugate() * vec with quat.InverseRotate(vec) 6 maanden geleden
  Jorrit Rouwe 56131e0342 Fixed UBSAN false positive that detected a dirty trick in SimShapeFilter (#1671) 6 maanden geleden
  Jorrit Rouwe 30335e3509 Optimized Quat::RotateAxisX/Y/Z (#1670) 6 maanden geleden
  Jorrit Rouwe ba2d5b8e31 Optimized Quat Vec3 multiplication (#1669) 6 maanden geleden