Commit History

Author SHA1 Message Date
  mrezai fe15c42c80 Fix compile error when lzcnt isn't enabled (#59) 3 years ago
  Jorrit Rouwe aecf914a89 Implemented test that shows how to implement friction and restitution per triangle or shape (#51) 3 years ago
  Jorrit Rouwe 14e062ac96 Changed shape and body user data to uint64 (#50) 3 years ago
  Jorrit Rouwe d2defae40b Added reference to GDC talk and Horizon Forbidden West. 3 years ago
  Jorrit Rouwe a4c202b4b5 - Ability to override max iterations 3 years ago
  Jorrit Rouwe faba3abbba Avoiding potential div by zero 3 years ago
  Jorrit Rouwe b6db17ef34 Removed superfluous cast 3 years ago
  Jorrit Rouwe 3612150b1b Ray cast issues (#47) 3 years ago
  Jorrit Rouwe 24ea3a5c18 Broadphase related changes 3 years ago
  Jorrit Rouwe 8569cec670 Updated section on determinism 3 years ago
  Jorrit Rouwe 965f6ba075 Broadphase fixes (#43) 3 years ago
  Jorrit Rouwe 720a5276c4 Fixing winclang build 3 years ago
  Jorrit Rouwe 937b0727af Added bat file for compiling with clang under VS2022 3 years ago
  Jorrit Rouwe fc867d9152 Optimized island builder (#42) 3 years ago
  Jorrit Rouwe 407f3dcedc Added link to test results 3 years ago
  Jorrit Rouwe 95d196ba9a Added documentation for performance test 3 years ago
  Jorrit Rouwe 6aa04652cd Feeding a better initial penetration axis to GJK to improve performance (#41) 3 years ago
  Jorrit Rouwe 0e3f28e61b Version of UVec4::sSort4True that is faster (#40) 3 years ago
  Jorrit Rouwe 44ea7aa28a Slightly safer / cheaper way of invalidating the contact cache of a body 3 years ago
  Jorrit Rouwe 091da3b788 Optimized mutable compound shape (#39) 3 years ago
  Jorrit Rouwe 653dd65b74 Optimize invalidate contact cache 3 years ago
  Jorrit Rouwe e811416ce4 Linux: Moved -g option (debug symbols) to all builds 3 years ago
  Jorrit Rouwe ed906d25a8 Added document on CPU scaling. 3 years ago
  Jorrit Rouwe 2a58a8f77b Reducing number of solver iterations 3 years ago
  jorrit 5a4bdd824a Fixed compiler warning under VS2019 3 years ago
  Jorrit Rouwe 41471b4016 Collision detection optimizations (#36) 3 years ago
  Jorrit Rouwe 3c403d17a6 Combine Body and MotionProperties in 1 allocation (#35) 3 years ago
  Jorrit Rouwe 52170e932d Optimized contact constraint properties calculation (#34) 3 years ago
  Jorrit Rouwe 4f575e132d Added OptimizeBroadPhase example. 3 years ago
  Jorrit Rouwe e3955f1b3f Added GetPointVelocityCOM and using it to avoid checking that the body is static twice (#33) 3 years ago