Jorrit Rouwe
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5ac8acb9b6
Added missing anchor to section
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9 цаг өмнө |
Jorrit Rouwe
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2c6b713fe0
Fixed bug in MeshShape active edge calculation (#1758)
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1 өдөр өмнө |
Jorrit Rouwe
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a18d475653
Fixed bug in ManifoldBetweenTwoFaces (#1756)
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3 өдөр өмнө |
sherief
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ac90c3e650
Added body interface methods to change maximum linear / angular velocity. (#1755)
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3 өдөр өмнө |
Jorrit Rouwe
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7e93e770ea
Added object serialization for Float4, UVec4 and IndexedTriangleNoMaterial (#1752)
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4 өдөр өмнө |
dependabot[bot]
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296b711fc8
Bump actions/setup-node from 4 to 5 (#1750)
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1 долоо хоног өмнө |
Jorrit Rouwe
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05c4fb4f9e
Added Artillery Eco to the list of projects using Jolt
|
1 долоо хоног өмнө |
Jorrit Rouwe
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475e564ae8
Added support for compound shapes as character shape in CharacterVirtual (#1745)
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2 долоо хоног өмнө |
Jorrit Rouwe
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436671333a
Vehicle serialization bugfixes (#1744)
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2 долоо хоног өмнө |
Jorrit Rouwe
|
8399da3338
Added UnrealJolt to list of projects using Jolt
|
2 долоо хоног өмнө |
dependabot[bot]
|
5fafa28158
Bump actions/setup-java from 4 to 5 (#1741)
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3 долоо хоног өмнө |
Jorrit Rouwe
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349c650619
Added VehicleController::GetMaxPitchRollAngle / GetVehicleCollisionTester
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3 долоо хоног өмнө |
Jorrit Rouwe
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0b8dfe76c2
JPH_INTERNAL_EDGE_REMOVING_COLLECTOR_DEBUG draws in the wrong location
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3 долоо хоног өмнө |
Jorrit Rouwe
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9fcfa0718c
Added a ReleaseLocks function to BodyLockMultiBase (#1733)
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3 долоо хоног өмнө |
dependabot[bot]
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c6757dd555
Bump actions/checkout from 4 to 5 (#1723)
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4 долоо хоног өмнө |
Jorrit Rouwe
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f3dbdd2dad
Removed paragraph that is no longer true
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1 сар өмнө |
Jorrit Rouwe
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21fc762daf
Removed a number of very short JPH_PROFILE_FUNCTION calls
|
1 сар өмнө |
Jorrit Rouwe
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094e3b3150
Added functionality to compress a unit vector/quat to a uint32 (#1708)
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1 сар өмнө |
Jorrit Rouwe
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8b5b4a489b
Updated release notes
|
2 сар өмнө |
Jorrit Rouwe
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d91b429c0b
Fixed bug in ConvexHullShape::CollideSoftBodyVertices where the wrong edge could be reported as the closest edge.
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2 сар өмнө |
Jorrit Rouwe
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2945ec8f0e
Plane/Quat: Added functions to convert from and to Float4
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2 сар өмнө |
Jorrit Rouwe
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2405ff19c1
Fixed bug in OptimizeBroadPhase (#1682)
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2 сар өмнө |
Jorrit Rouwe
|
31d4bd8d12
Added Death Stranding 2 to the list of projects using Jolt
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2 сар өмнө |
Jorrit Rouwe
|
101ec16a9d
Updated release notes
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2 сар өмнө |
Nicholas Zollinger
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d811492a31
Fixed passing underestimate of penetration depth in ContactListener::OnContactPersisted
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2 сар өмнө |
Jorrit Rouwe
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2bbc886de1
Added BodyInterface::SetIsSensor/IsSensor functions
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2 сар өмнө |
Jorrit Rouwe
|
e1b4a498b6
Added UVec4::operator -, -=, Dot and DotV (#1676)
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3 сар өмнө |
Jorrit Rouwe
|
823a13303e
QuadTree will now fall back to the heap when running out of stack space during collision queries (#1675)
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3 сар өмнө |
Jorrit Rouwe
|
273d8acdf2
Fixed some BodyInterface functions when body not added to world yet
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3 сар өмнө |
Jorrit Rouwe
|
7038776e2a
Replaced quat.Conjugate() * vec with quat.InverseRotate(vec)
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3 сар өмнө |