Commit History

Autor SHA1 Mensaxe Data
  Jorrit Rouwe a37d60e13c Implemented NotifyShapeChange to notify constraint of COM changes (#506) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 7e84112694 Experimental motorcycle physics support (#489) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe bc4fa997f1 Passing the shapes that are colliding into the ShapeFilter (#474) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe a212e57c35 Made setting to turn off deterministic simulation in favor of performance (#463) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 71e7988e96 Added support to split up large islands (#458) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 3d99c876fd Created CharacterContactListener::OnAdjustBodyVelocity callback (#408) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 4315ad53e3 Made remaining filter functions objects to provide context (#381) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 4f97968056 Created 2D example (#378) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 64802d163a Added ability to switch motion quality for a body (#342) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe dccb4e13aa Compile fixes for MSVC 17.4 (#320) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe f11abf059d Removed using namespace std from namespace JPH (#308) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe f7527f3282 Character improvements (#273) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 5ad6a803bf Made GetSupportingFace available for all shape types (#286) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe efb0012221 Character tweaks (#218) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe a30434a1b9 Added pulley constraint type (#229) %!s(int64=2) %!d(string=hai) anos
  Jorrit Rouwe 195fdd9c78 Fixed Samples crashing when no command line argument was passed %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 1cb0b2cd1a Made samples compile under MinGW (#205) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 3f2a0021de Implemented skeleton mapper that can convert an animated skelton to a ragdoll skeleton and back (#203) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 09d6d9d51c New constraint types added (#181) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 0222977964 Split off ObjectStream classes to reduce compilation time of the library by approx 20% (#174) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 373590744d Added ability for convex hull shape to draw face outlines %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 3cf3fe55a5 Added ability to have a dynamic mesh shape (#169) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 3e2151a009 Added possibility to save the current state of the physics world as a scene (#165) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 6847760fc8 Support for setting velocity through BodyCreationSettings (#164) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 5237d4a319 Implemented a function to do stair walking for the virtual character (#160) %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe a82817be95 Added check that temp allocator is empty at end of step %!s(int64=3) %!d(string=hai) anos
  Jorrit Rouwe 6db4d3beac Removed Body::GetDebugName %!s(int64=3) %!d(string=hai) anos