Jorrit Rouwe
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58445d6c26
Removed trailing whitespace from all source files (#688)
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1 éve |
Jorrit Rouwe
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8dd93317d6
CharacterVirtual: Added missing delta time term in DetermineConstraints (#532)
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2 éve |
Jorrit Rouwe
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54e3ce602a
Created interface to update the ground velocity for less sliding on a moving platform (#466)
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2 éve |
Jorrit Rouwe
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 éve |
Jorrit Rouwe
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2a989c4d81
Ability to configure back face culling behavior (#425)
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2 éve |
Jorrit Rouwe
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64fd3927e1
CancelVelocityTowardsSteepSlopes uses contact normal iso surface normal for better sliding (#423)
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2 éve |
Jorrit Rouwe
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3d99c876fd
Created CharacterContactListener::OnAdjustBodyVelocity callback (#408)
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2 éve |
Jorrit Rouwe
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835d1808b0
Added ability to set up vector for character virtual test (#396)
|
2 éve |
Jorrit Rouwe
|
1ed9c765ed
Fixed determinism of CharacterVirtual test (#386)
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2 éve |
DocAce
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fc58161ae8
Added ShapeFilter param to various CharacterVirtual functions (#360)
|
2 éve |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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2 éve |
Jorrit Rouwe
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d46cf4fa5a
Added ability to select shape type in character tests (#299)
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2 éve |
Jorrit Rouwe
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8f82525a41
Character tweaks (#296)
|
2 éve |
Jorrit Rouwe
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42eb736654
Moved part of the example code to CharacterVirtual so it is easier to reuse (#295)
|
2 éve |
Jorrit Rouwe
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f7527f3282
Character improvements (#273)
|
2 éve |
Jorrit Rouwe
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2eecb1c1fe
Improved handling of collisions between virtual character and dynamic objects (#256)
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2 éve |
Jorrit Rouwe
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a17c626f05
Bugfix: Clamping minimal forward step for high frequency updates
|
2 éve |
Jorrit Rouwe
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a314bc8a6e
Character tweaks (#232)
|
2 éve |
Jorrit Rouwe
|
691b0f42d9
Character improvements (#230)
|
2 éve |
Jorrit Rouwe
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609de13ee6
Fixed bug that caused character to slide from static geometry
|
2 éve |
Jorrit Rouwe
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efb0012221
Character tweaks (#218)
|
2 éve |
Jorrit Rouwe
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b68097f582
Ability to override memory allocations (#183)
|
3 éve |
Jorrit Rouwe
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5237d4a319
Implemented a function to do stair walking for the virtual character (#160)
|
3 éve |
Jorrit Rouwe
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8b8ed06053
Made character tests deterministic
|
3 éve |
Jorrit Rouwe
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2e1abfb344
Created a virtual character class (implemented using collision detection functions only for more fine grained character control) (#122)
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3 éve |