Commit History

Author SHA1 Message Date
  Jorrit Rouwe 90e0008b85 Fixed incorrect comment 1 year ago
  Jorrit Rouwe 045a87e230 Ran spell checker over all comments in the Jolt folder 1 year ago
  Jorrit Rouwe bab41c750f Added backwards compatible CharacterVirtual constructor 1 year ago
  David 2d026b0690 CharacterVirtual: Add UserData (#906) 1 year ago
  Jorrit Rouwe fb778c568d CharacterVirtual will now receive an OnContactAdded callback when it collides with a sensor (but will have no further interaction). (#861) 1 year ago
  Jorrit Rouwe 314e5baa0a CharacterVirtual: Sorting contacts before processing them (#795) 1 year ago
  Alex ed4cd13581 Typo in comment (#794) 1 year ago
  Jorrit Rouwe 60e16e44e8 Attempt to remove jitter in virtual character when moving towards steep slope (#696) 1 year ago
  Jorrit Rouwe 8dd93317d6 CharacterVirtual: Added missing delta time term in DetermineConstraints (#532) 2 years ago
  Jan Krassnigg d2f1d97004 Support for building Jolt as a shared library on Windows (#513) 2 years ago
  Jorrit Rouwe 54e3ce602a Created interface to update the ground velocity for less sliding on a moving platform (#466) 2 years ago
  Jorrit Rouwe db6d42bed5 Added a link to the main repository to the header of each file (#452) 2 years ago
  Jorrit Rouwe 2a989c4d81 Ability to configure back face culling behavior (#425) 2 years ago
  Jorrit Rouwe 3d99c876fd Created CharacterContactListener::OnAdjustBodyVelocity callback (#408) 2 years ago
  Jorrit Rouwe 1ed9c765ed Fixed determinism of CharacterVirtual test (#386) 2 years ago
  Jorrit Rouwe 8304a57739 Added contact point reduction for virtual character to avoid getting stuck on complex meshes (#377) 2 years ago
  DocAce fc58161ae8 Added ShapeFilter param to various CharacterVirtual functions (#360) 2 years ago
  Jorrit Rouwe d874365e85 Improved CharacterVirtual interface (#353) 2 years ago
  Jorrit Rouwe a2c1c22059 Supporting double precision positions to enable larger worlds (#344) 2 years ago
  Jorrit Rouwe 84b751ba55 Fixed missing 'Arg' in parameter types (#331) 2 years ago
  Jorrit Rouwe f11abf059d Removed using namespace std from namespace JPH (#308) 2 years ago
  Jorrit Rouwe 8f82525a41 Character tweaks (#296) 2 years ago
  Jorrit Rouwe 42eb736654 Moved part of the example code to CharacterVirtual so it is easier to reuse (#295) 2 years ago
  Jorrit Rouwe 2eecb1c1fe Improved handling of collisions between virtual character and dynamic objects (#256) 2 years ago
  Jorrit Rouwe 0e4865a345 Bugfix: Warm start ratio was used every sub step but should only be used in the first one (#234) 2 years ago
  Jorrit Rouwe a314bc8a6e Character tweaks (#232) 2 years ago
  Jorrit Rouwe 298cd5a026 Character improvements (#231) 2 years ago
  Jorrit Rouwe 691b0f42d9 Character improvements (#230) 2 years ago
  Jorrit Rouwe efb0012221 Character tweaks (#218) 2 years ago
  Jorrit Rouwe b68097f582 Ability to override memory allocations (#183) 3 years ago