Jorrit Rouwe
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3ed3a7d6d8
Added functions to get the character settings from a character (#1662)
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7 bulan lalu |
Jorrit Rouwe
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cf1302a124
CharacterVirtual::GetID returns a const ref now
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10 bulan lalu |
Jorrit Rouwe
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73da7f2d7b
Clarified how you update/save a CharacterVirtual
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10 bulan lalu |
Jorrit Rouwe
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66018119d5
Implemented early out for CharacterVsCharacterCollisionSimple::Collide/CastCharacter (#1479)
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11 bulan lalu |
Jorrit Rouwe
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0ce6093250
Implemented contact persisted / removal callbacks for CharacterVirtual (#1446)
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11 bulan lalu |
Jorrit Rouwe
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5ef272c20c
Allow overriding the body ID of the inner body of a CharacterVirtual (#1440)
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11 bulan lalu |
Jorrit Rouwe
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d7e8f922d0
CharacterVirtual can now have an inner rigid body (#1208)
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1 tahun lalu |
Jorrit Rouwe
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33394b357f
CharacterVirtual stick to floor / stair walk did not trigger a contact added callback on the CharacterContactListener (#1205)
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1 tahun lalu |
Jorrit Rouwe
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f0f19df1ca
Added interface for CharacterVirtual vs CharacterVirtual collision (#1157)
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1 tahun lalu |
Jorrit Rouwe
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ec88660cb8
Added enhanced edge removal for characters (#1095)
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1 tahun lalu |
Jorrit Rouwe
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bdc1695a64
Replace std::vector with custom implementation (#1089)
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1 tahun lalu |
Jorrit Rouwe
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90e0008b85
Fixed incorrect comment
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1 tahun lalu |
Jorrit Rouwe
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045a87e230
Ran spell checker over all comments in the Jolt folder
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1 tahun lalu |
Jorrit Rouwe
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bab41c750f
Added backwards compatible CharacterVirtual constructor
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1 tahun lalu |
David
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2d026b0690
CharacterVirtual: Add UserData (#906)
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1 tahun lalu |
Jorrit Rouwe
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fb778c568d
CharacterVirtual will now receive an OnContactAdded callback when it collides with a sensor (but will have no further interaction). (#861)
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2 tahun lalu |
Jorrit Rouwe
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314e5baa0a
CharacterVirtual: Sorting contacts before processing them (#795)
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2 tahun lalu |
Alex
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ed4cd13581
Typo in comment (#794)
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2 tahun lalu |
Jorrit Rouwe
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60e16e44e8
Attempt to remove jitter in virtual character when moving towards steep slope (#696)
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2 tahun lalu |
Jorrit Rouwe
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8dd93317d6
CharacterVirtual: Added missing delta time term in DetermineConstraints (#532)
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2 tahun lalu |
Jan Krassnigg
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d2f1d97004
Support for building Jolt as a shared library on Windows (#513)
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2 tahun lalu |
Jorrit Rouwe
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54e3ce602a
Created interface to update the ground velocity for less sliding on a moving platform (#466)
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2 tahun lalu |
Jorrit Rouwe
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 tahun lalu |
Jorrit Rouwe
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2a989c4d81
Ability to configure back face culling behavior (#425)
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2 tahun lalu |
Jorrit Rouwe
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3d99c876fd
Created CharacterContactListener::OnAdjustBodyVelocity callback (#408)
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2 tahun lalu |
Jorrit Rouwe
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1ed9c765ed
Fixed determinism of CharacterVirtual test (#386)
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3 tahun lalu |
Jorrit Rouwe
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8304a57739
Added contact point reduction for virtual character to avoid getting stuck on complex meshes (#377)
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3 tahun lalu |
DocAce
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fc58161ae8
Added ShapeFilter param to various CharacterVirtual functions (#360)
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3 tahun lalu |
Jorrit Rouwe
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d874365e85
Improved CharacterVirtual interface (#353)
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3 tahun lalu |
Jorrit Rouwe
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a2c1c22059
Supporting double precision positions to enable larger worlds (#344)
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3 tahun lalu |