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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2025 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #include <Jolt/Jolt.h>
- #ifdef JPH_USE_VK
- #include <Jolt/Compute/VK/ComputeSystemVKWithAllocator.h>
- #include <Jolt/Compute/VK/ComputeShaderVK.h>
- #include <Jolt/Compute/VK/ComputeBufferVK.h>
- #include <Jolt/Compute/VK/ComputeQueueVK.h>
- JPH_NAMESPACE_BEGIN
- JPH_IMPLEMENT_RTTI_VIRTUAL(ComputeSystemVKWithAllocator)
- {
- JPH_ADD_BASE_CLASS(ComputeSystemVKWithAllocator, ComputeSystemVK)
- }
- bool ComputeSystemVKWithAllocator::InitializeMemory()
- {
- // Get memory properties
- vkGetPhysicalDeviceMemoryProperties(mPhysicalDevice, &mMemoryProperties);
- return true;
- }
- void ComputeSystemVKWithAllocator::ShutdownMemory()
- {
- // Free all memory
- for (const MemoryCache::value_type &mc : mMemoryCache)
- for (const Memory &m : mc.second)
- if (m.mOffset == 0)
- FreeMemory(*m.mMemory);
- mMemoryCache.clear();
- }
- uint32 ComputeSystemVKWithAllocator::FindMemoryType(uint32 inTypeFilter, VkMemoryPropertyFlags inProperties) const
- {
- for (uint32 i = 0; i < mMemoryProperties.memoryTypeCount; i++)
- if ((inTypeFilter & (1 << i))
- && (mMemoryProperties.memoryTypes[i].propertyFlags & inProperties) == inProperties)
- return i;
- JPH_ASSERT(false, "Failed to find memory type!");
- return 0;
- }
- void ComputeSystemVKWithAllocator::AllocateMemory(VkDeviceSize inSize, uint32 inMemoryTypeBits, VkMemoryPropertyFlags inProperties, MemoryVK &ioMemory)
- {
- JPH_ASSERT(ioMemory.mMemory == VK_NULL_HANDLE);
- ioMemory.mSize = inSize;
- ioMemory.mProperties = inProperties;
- VkMemoryAllocateInfo alloc_info = {};
- alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
- alloc_info.allocationSize = inSize;
- alloc_info.memoryTypeIndex = FindMemoryType(inMemoryTypeBits, inProperties);
- vkAllocateMemory(mDevice, &alloc_info, nullptr, &ioMemory.mMemory);
- }
- void ComputeSystemVKWithAllocator::FreeMemory(MemoryVK &ioMemory)
- {
- vkFreeMemory(mDevice, ioMemory.mMemory, nullptr);
- ioMemory.mMemory = VK_NULL_HANDLE;
- }
- bool ComputeSystemVKWithAllocator::CreateBuffer(VkDeviceSize inSize, VkBufferUsageFlags inUsage, VkMemoryPropertyFlags inProperties, BufferVK &outBuffer)
- {
- // Create a new buffer
- outBuffer.mSize = inSize;
- VkBufferCreateInfo create_info = {};
- create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- create_info.size = inSize;
- create_info.usage = inUsage;
- create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- if (VKFailed(vkCreateBuffer(mDevice, &create_info, nullptr, &outBuffer.mBuffer)))
- {
- outBuffer.mBuffer = VK_NULL_HANDLE;
- return false;
- }
- VkMemoryRequirements mem_requirements;
- vkGetBufferMemoryRequirements(mDevice, outBuffer.mBuffer, &mem_requirements);
- if (mem_requirements.size > cMaxAllocSize)
- {
- // Allocate block directly
- Ref<MemoryVK> memory_vk = new MemoryVK();
- memory_vk->mBufferSize = mem_requirements.size;
- AllocateMemory(mem_requirements.size, mem_requirements.memoryTypeBits, inProperties, *memory_vk);
- outBuffer.mMemory = memory_vk;
- outBuffer.mOffset = 0;
- }
- else
- {
- // Round allocation to the next power of 2 so that we can use a simple block based allocator
- VkDeviceSize buffer_size = max(VkDeviceSize(GetNextPowerOf2(uint32(mem_requirements.size))), cMinAllocSize);
- // Ensure that we have memory available from the right pool
- Array<Memory> &mem_array = mMemoryCache[{ buffer_size, inProperties }];
- if (mem_array.empty())
- {
- // Allocate a bigger block
- Ref<MemoryVK> memory_vk = new MemoryVK();
- memory_vk->mBufferSize = buffer_size;
- AllocateMemory(cBlockSize, mem_requirements.memoryTypeBits, inProperties, *memory_vk);
- // Divide into sub blocks
- for (VkDeviceSize offset = 0; offset < cBlockSize; offset += buffer_size)
- mem_array.push_back({ memory_vk, offset });
- }
- // Claim memory from the pool
- Memory &memory = mem_array.back();
- outBuffer.mMemory = memory.mMemory;
- outBuffer.mOffset = memory.mOffset;
- mem_array.pop_back();
- }
- // Bind the memory to the buffer
- vkBindBufferMemory(mDevice, outBuffer.mBuffer, outBuffer.mMemory->mMemory, outBuffer.mOffset);
- return true;
- }
- void ComputeSystemVKWithAllocator::FreeBuffer(BufferVK &ioBuffer)
- {
- if (ioBuffer.mBuffer != VK_NULL_HANDLE)
- {
- // Destroy the buffer
- vkDestroyBuffer(mDevice, ioBuffer.mBuffer, nullptr);
- ioBuffer.mBuffer = VK_NULL_HANDLE;
- // Hand the memory back to the cache
- VkDeviceSize buffer_size = ioBuffer.mMemory->mBufferSize;
- if (buffer_size > cMaxAllocSize)
- FreeMemory(*ioBuffer.mMemory);
- else
- mMemoryCache[{ buffer_size, ioBuffer.mMemory->mProperties }].push_back({ ioBuffer.mMemory, ioBuffer.mOffset });
- ioBuffer = BufferVK();
- }
- }
- void *ComputeSystemVKWithAllocator::MapBuffer(BufferVK& ioBuffer)
- {
- if (++ioBuffer.mMemory->mMappedCount == 1
- && VKFailed(vkMapMemory(mDevice, ioBuffer.mMemory->mMemory, 0, VK_WHOLE_SIZE, 0, &ioBuffer.mMemory->mMappedPtr)))
- {
- ioBuffer.mMemory->mMappedCount = 0;
- return nullptr;
- }
- return static_cast<uint8 *>(ioBuffer.mMemory->mMappedPtr) + ioBuffer.mOffset;
- }
- void ComputeSystemVKWithAllocator::UnmapBuffer(BufferVK& ioBuffer)
- {
- JPH_ASSERT(ioBuffer.mMemory->mMappedCount > 0);
- if (--ioBuffer.mMemory->mMappedCount == 0)
- {
- vkUnmapMemory(mDevice, ioBuffer.mMemory->mMemory);
- ioBuffer.mMemory->mMappedPtr = nullptr;
- }
- }
- JPH_NAMESPACE_END
- #endif // JPH_USE_VK
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