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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2025 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- // Calculate inValue^2
- inline float JPH_Square(float inValue)
- {
- return inValue * inValue;
- }
- // Get the closest point on a line segment defined by inA + x * inAB for x e [0, 1] to the origin
- inline float3 JPH_GetClosestPointOnLine(float3 inA, float3 inAB)
- {
- float v = clamp(-dot(inA, inAB) / dot(inAB, inAB), 0.0f, 1.0f);
- return inA + v * inAB;
- }
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