Jorrit Rouwe fe0b87a2ab Further improved compile speed (#1873) 2 týždňov pred
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DX12 fe0b87a2ab Further improved compile speed (#1873) 2 týždňov pred
MTL fe0b87a2ab Further improved compile speed (#1873) 2 týždňov pred
VK fe0b87a2ab Further improved compile speed (#1873) 2 týždňov pred
CameraState.h fe0b87a2ab Further improved compile speed (#1873) 2 týždňov pred
DebugRendererImp.cpp 383d4dbc84 Explicitly casting the result of std::size to the right type 4 týždňov pred
DebugRendererImp.h fe0b87a2ab Further improved compile speed (#1873) 2 týždňov pred
Font.cpp 383d4dbc84 Explicitly casting the result of std::size to the right type 4 týždňov pred
Font.h fe0b87a2ab Further improved compile speed (#1873) 2 týždňov pred
Frustum.h e3ed3b1d33 TestFramework: Switched depth buffer to infinite reverse z (#1246) 1 rok pred
PipelineState.h f55e0e31d0 Implement Vulkan renderer (#1420) 1 rok pred
PixelShader.h f55e0e31d0 Implement Vulkan renderer (#1420) 1 rok pred
RenderInstances.h f55e0e31d0 Implement Vulkan renderer (#1420) 1 rok pred
RenderPrimitive.cpp f55e0e31d0 Implement Vulkan renderer (#1420) 1 rok pred
RenderPrimitive.h f55e0e31d0 Implement Vulkan renderer (#1420) 1 rok pred
Renderer.cpp 084b8957db Fixed Vulkan warning: VkSemaphore is being signaled by VkQueue but it may still be in use by VkSwapchainKHR (#1630) 8 mesiacov pred
Renderer.h fe0b87a2ab Further improved compile speed (#1873) 2 týždňov pred
Texture.h f55e0e31d0 Implement Vulkan renderer (#1420) 1 rok pred
VertexShader.h f55e0e31d0 Implement Vulkan renderer (#1420) 1 rok pred