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- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Geometry/AABox.h>
- namespace JPH {
- /// Structure that holds AABox moving linearly through 3d space
- struct AABoxCast
- {
- AABox mBox; ///< Axis aligned box at starting location
- Vec3 mDirection; ///< Direction and length of the cast (anything beyond this length will not be reported as a hit)
- };
- } // JPH
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