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- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #include <Jolt.h>
- #include <Physics/Collision/PhysicsMaterialSimple.h>
- #include <ObjectStream/TypeDeclarations.h>
- #include <Core/StreamIn.h>
- #include <Core/StreamOut.h>
- namespace JPH {
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PhysicsMaterialSimple)
- {
- JPH_ADD_BASE_CLASS(PhysicsMaterialSimple, PhysicsMaterial)
- JPH_ADD_ATTRIBUTE(PhysicsMaterialSimple, mDebugName)
- JPH_ADD_ATTRIBUTE(PhysicsMaterialSimple, mDebugColor)
- }
- void PhysicsMaterialSimple::SaveBinaryState(StreamOut &inStream) const
- {
- PhysicsMaterial::SaveBinaryState(inStream);
- inStream.Write(mDebugName);
- inStream.Write(mDebugColor);
- }
- void PhysicsMaterialSimple::RestoreBinaryState(StreamIn &inStream)
- {
- PhysicsMaterial::RestoreBinaryState(inStream);
- inStream.Read(mDebugName);
- inStream.Read(mDebugColor);
- }
- } // JPH
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