ScaledShape.h 6.9 KB

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  1. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  2. // SPDX-License-Identifier: MIT
  3. #pragma once
  4. #include <Physics/Collision/Shape/DecoratedShape.h>
  5. namespace JPH {
  6. class SubShapeIDCreator;
  7. class CollideShapeSettings;
  8. /// Class that constructs a ScaledShape
  9. class ScaledShapeSettings final : public DecoratedShapeSettings
  10. {
  11. JPH_DECLARE_SERIALIZABLE_VIRTUAL(ScaledShapeSettings)
  12. /// Default constructor for deserialization
  13. ScaledShapeSettings() = default;
  14. /// Constructor that decorates another shape with a scale
  15. ScaledShapeSettings(const ShapeSettings *inShape, Vec3Arg inScale) : DecoratedShapeSettings(inShape), mScale(inScale) { }
  16. // See: ShapeSettings
  17. virtual ShapeResult Create() const override;
  18. Vec3 mScale = Vec3(1, 1, 1);
  19. };
  20. /// A shape that scales a child shape in local space of that shape. The scale can be non-uniform and can even turn it inside out when one or three components of the scale are negative.
  21. class ScaledShape final : public DecoratedShape
  22. {
  23. public:
  24. /// Constructor
  25. ScaledShape() : DecoratedShape(EShapeSubType::Scaled) { }
  26. ScaledShape(const ScaledShapeSettings &inSettings, ShapeResult &outResult);
  27. /// Constructor that decorates another shape with a scale
  28. ScaledShape(const Shape *inShape, Vec3Arg inScale) : DecoratedShape(EShapeSubType::Scaled, inShape), mScale(inScale) { }
  29. /// Get the scale
  30. Vec3 GetScale() const { return mScale; }
  31. // See Shape::GetCenterOfMass
  32. virtual Vec3 GetCenterOfMass() const override { return mScale * mInnerShape->GetCenterOfMass(); }
  33. // See Shape::GetLocalBounds
  34. virtual AABox GetLocalBounds() const override;
  35. // See Shape::GetWorldSpaceBounds
  36. virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override;
  37. // See Shape::GetInnerRadius
  38. virtual float GetInnerRadius() const override { return mScale.ReduceMin() * mInnerShape->GetInnerRadius(); }
  39. // See Shape::GetMassProperties
  40. virtual MassProperties GetMassProperties() const override;
  41. // See Shape::GetSubShapeTransformedShape
  42. virtual TransformedShape GetSubShapeTransformedShape(const SubShapeID &inSubShapeID, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, SubShapeID &outRemainder) const override;
  43. // See Shape::GetSurfaceNormal
  44. virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override;
  45. // See Shape::GetSubmergedVolume
  46. virtual void GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy) const override;
  47. #ifdef JPH_DEBUG_RENDERER
  48. // See Shape::Draw
  49. virtual void Draw(DebugRenderer *inRenderer, Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
  50. // See Shape::DrawGetSupportFunction
  51. virtual void DrawGetSupportFunction(DebugRenderer *inRenderer, Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inDrawSupportDirection) const override;
  52. // See Shape::DrawGetSupportingFace
  53. virtual void DrawGetSupportingFace(DebugRenderer *inRenderer, Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override;
  54. #endif // JPH_DEBUG_RENDERER
  55. // See Shape::CastRay
  56. virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override;
  57. virtual void CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector) const override;
  58. // See: Shape::CollidePoint
  59. virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector) const override;
  60. // See Shape::CollectTransformedShapes
  61. virtual void CollectTransformedShapes(const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, const SubShapeIDCreator &inSubShapeIDCreator, TransformedShapeCollector &ioCollector) const override;
  62. // See Shape::TransformShape
  63. virtual void TransformShape(Mat44Arg inCenterOfMassTransform, TransformedShapeCollector &ioCollector) const override;
  64. // See Shape::GetTrianglesStart
  65. virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override { JPH_ASSERT(false, "Cannot call on non-leaf shapes, use CollectTransformedShapes to collect the leaves first!"); }
  66. // See Shape::GetTrianglesNext
  67. virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials = nullptr) const override { JPH_ASSERT(false, "Cannot call on non-leaf shapes, use CollectTransformedShapes to collect the leaves first!"); return 0; }
  68. // See Shape
  69. virtual void SaveBinaryState(StreamOut &inStream) const override;
  70. // See Shape::GetStats
  71. virtual Stats GetStats() const override { return Stats(sizeof(*this), 0); }
  72. // See Shape::GetVolume
  73. virtual float GetVolume() const override;
  74. // See Shape::IsValidScale
  75. virtual bool IsValidScale(Vec3Arg inScale) const override;
  76. // Register shape functions with the registry
  77. static void sRegister();
  78. protected:
  79. // See: Shape::RestoreBinaryState
  80. virtual void RestoreBinaryState(StreamIn &inStream) override;
  81. private:
  82. // Helper functions called by CollisionDispatch
  83. static void sCollideScaledVsShape(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector);
  84. static void sCollideShapeVsScaled(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector);
  85. static void sCastScaledVsShape(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector);
  86. static void sCastShapeVsScaled(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector);
  87. Vec3 mScale = Vec3(1, 1, 1);
  88. };
  89. } // JPH