123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2023 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #include <TestFramework.h>
- #include <Tests/SoftBody/SoftBodyFrictionTest.h>
- #include <Jolt/Physics/SoftBody/SoftBodyCreationSettings.h>
- #include <Utils/SoftBodyCreator.h>
- #include <Layers.h>
- JPH_IMPLEMENT_RTTI_VIRTUAL(SoftBodyFrictionTest)
- {
- JPH_ADD_BASE_CLASS(SoftBodyFrictionTest, Test)
- }
- void SoftBodyFrictionTest::Initialize()
- {
- // Floor
- Body &floor = CreateFloor();
- floor.SetFriction(1.0f);
- // Bodies with increasing friction
- Ref<SoftBodySharedSettings> sphere_settings = SoftBodyCreator::CreateSphere();
- for (SoftBodySharedSettings::Vertex &v : sphere_settings->mVertices)
- v.mVelocity = Float3(0, 0, 10);
- SoftBodyCreationSettings sphere(sphere_settings, RVec3::sZero(), Quat::sIdentity(), Layers::MOVING);
- sphere.mPressure = 2000.0f;
- for (int i = 0; i <= 10; ++i)
- {
- sphere.mPosition = RVec3(-50.0f + i * 10.0f, 1.0f, 0);
- sphere.mFriction = 0.1f * i;
- mBodyInterface->CreateAndAddSoftBody(sphere, EActivation::Activate);
- }
- Ref<SoftBodySharedSettings> cube_settings = SoftBodyCreator::CreateCube();
- for (SoftBodySharedSettings::Vertex &v : cube_settings->mVertices)
- v.mVelocity = Float3(0, 0, 10);
- SoftBodyCreationSettings cube(cube_settings, RVec3::sZero(), Quat::sIdentity(), Layers::MOVING);
- for (int i = 0; i <= 10; ++i)
- {
- cube.mPosition = RVec3(-50.0f + i * 10.0f, 1.0f, -5.0f);
- cube.mFriction = 0.1f * i;
- mBodyInterface->CreateAndAddSoftBody(cube, EActivation::Activate);
- }
- }
|