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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #include <TestFramework.h>
- #include <Utils/ShapeCreator.h>
- namespace ShapeCreator {
- ShapeRefC CreateTorusMesh(float inTorusRadius, float inTubeRadius, uint inTorusSegments, uint inTubeSegments)
- {
- uint cNumVertices = inTorusSegments * inTubeSegments;
- // Create torus
- MeshShapeSettings mesh;
- mesh.mTriangleVertices.reserve(cNumVertices);
- mesh.mIndexedTriangles.reserve(cNumVertices * 2);
- for (uint torus_segment = 0; torus_segment < inTorusSegments; ++torus_segment)
- {
- Mat44 rotation = Mat44::sRotation(Vec3::sAxisY(), float(torus_segment) * 2.0f * JPH_PI / inTorusSegments);
- for (uint tube_segment = 0; tube_segment < inTubeSegments; ++tube_segment)
- {
- // Create vertices
- float tube_angle = float(tube_segment) * 2.0f * JPH_PI / inTubeSegments;
- Vec3 pos = rotation * Vec3(inTorusRadius + inTubeRadius * Sin(tube_angle), inTubeRadius * Cos(tube_angle), 0);
- Float3 v;
- pos.StoreFloat3(&v);
- mesh.mTriangleVertices.push_back(v);
- // Create indices
- uint start_idx = torus_segment * inTubeSegments + tube_segment;
- mesh.mIndexedTriangles.emplace_back(start_idx, (start_idx + 1) % cNumVertices, (start_idx + inTubeSegments) % cNumVertices);
- mesh.mIndexedTriangles.emplace_back((start_idx + 1) % cNumVertices, (start_idx + inTubeSegments + 1) % cNumVertices, (start_idx + inTubeSegments) % cNumVertices);
- }
- }
- return mesh.Create().Get();
- }
- };
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