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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Tests/Test.h>
- // Demonstrates how you can scale a shape dynamically while a body is being simulated
- class DynamicScaledShape : public Test
- {
- public:
- JPH_DECLARE_RTTI_VIRTUAL(JPH_NO_EXPORT, DynamicScaledShape)
- // See: Test
- virtual void Initialize() override;
- virtual void PrePhysicsUpdate(const PreUpdateParams &inParams) override;
- // Saving / restoring state for replay
- virtual void SaveState(StateRecorder &inStream) const override;
- virtual void RestoreState(StateRecorder &inStream) override;
- private:
- BodyID mBodyID;
- float mTime = 0.0f;
- };
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