- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
- // SPDX-License-Identifier: MIT
- #pragma once
- #include <Jolt/Core/Reference.h>
- /// Pixel shader handle
- class PixelShader : public RefTarget<PixelShader>
- {
- public:
- /// Destructor
- virtual ~PixelShader() = default;
- };
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