CollisionGroup.cpp 866 B

1234567891011121314151617181920212223242526272829303132333435
  1. // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
  2. // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
  3. // SPDX-License-Identifier: MIT
  4. #include <Jolt/Jolt.h>
  5. #include <Jolt/Physics/Collision/CollisionGroup.h>
  6. #include <Jolt/ObjectStream/TypeDeclarations.h>
  7. #include <Jolt/Core/StreamIn.h>
  8. #include <Jolt/Core/StreamOut.h>
  9. JPH_NAMESPACE_BEGIN
  10. JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(CollisionGroup)
  11. {
  12. JPH_ADD_ATTRIBUTE(CollisionGroup, mGroupFilter)
  13. JPH_ADD_ATTRIBUTE(CollisionGroup, mGroupID)
  14. JPH_ADD_ATTRIBUTE(CollisionGroup, mSubGroupID)
  15. }
  16. const CollisionGroup CollisionGroup::sInvalid;
  17. void CollisionGroup::SaveBinaryState(StreamOut &inStream) const
  18. {
  19. inStream.Write(mGroupID);
  20. inStream.Write(mSubGroupID);
  21. }
  22. void CollisionGroup::RestoreBinaryState(StreamIn &inStream)
  23. {
  24. inStream.Read(mGroupID);
  25. inStream.Read(mSubGroupID);
  26. }
  27. JPH_NAMESPACE_END