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BroadPhase
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f3dbdd2dad
Removed paragraph that is no longer true
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4 месяцев назад |
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Shape
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2c6b713fe0
Fixed bug in MeshShape active edge calculation (#1758)
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3 месяцев назад |
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AABoxCast.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 лет назад |
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ActiveEdgeMode.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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2 лет назад |
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ActiveEdges.h
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14c0854322
Reduced tolerance for early out when contact normal equals surface normal in ActiveEdges::FixNormal (#687)
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2 лет назад |
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BackFaceMode.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 лет назад |
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CastConvexVsTriangles.cpp
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21fc762daf
Removed a number of very short JPH_PROFILE_FUNCTION calls
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5 месяцев назад |
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CastConvexVsTriangles.h
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58ffa9d581
Added more documentation on scaling shapes
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1 год назад |
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CastResult.h
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733af81024
Added BroadPhaseCastResult::Reset
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1 год назад |
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CastSphereVsTriangles.cpp
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21fc762daf
Removed a number of very short JPH_PROFILE_FUNCTION calls
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5 месяцев назад |
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CastSphereVsTriangles.h
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58ffa9d581
Added more documentation on scaling shapes
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1 год назад |
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CollectFacesMode.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 лет назад |
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CollideConvexVsTriangles.cpp
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21fc762daf
Removed a number of very short JPH_PROFILE_FUNCTION calls
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5 месяцев назад |
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CollideConvexVsTriangles.h
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58ffa9d581
Added more documentation on scaling shapes
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1 год назад |
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CollidePointResult.h
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 лет назад |
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CollideShape.h
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e0e434f59c
Updated documentation for mMaxSeparationDistance
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1 год назад |
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CollideShapeVsShapePerLeaf.h
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e5272c050c
Fix stack corruption when destroying extremely unbalanced QuadTree (#1518)
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10 месяцев назад |
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CollideSoftBodyVertexIterator.h
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4058e6a72e
SoftBodyManifold now returns sensor contacts separately (#1276)
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1 год назад |
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CollideSoftBodyVerticesVsTriangles.h
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4058e6a72e
SoftBodyManifold now returns sensor contacts separately (#1276)
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1 год назад |
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CollideSphereVsTriangles.cpp
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21fc762daf
Removed a number of very short JPH_PROFILE_FUNCTION calls
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5 месяцев назад |
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CollideSphereVsTriangles.h
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58ffa9d581
Added more documentation on scaling shapes
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1 год назад |
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CollisionCollector.h
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b5895f23d5
Added comment on the use of CollisionCollector::GetContext
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10 месяцев назад |
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CollisionCollectorImpl.h
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20a774c6a8
Added ClosestHitPerBodyCollisionCollector (#1465)
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11 месяцев назад |
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CollisionDispatch.cpp
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d1a62866ef
Bugfix: CastShape had incorrect early out condition which could cause it to miss the deepest penetration
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2 лет назад |
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CollisionDispatch.h
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58ffa9d581
Added more documentation on scaling shapes
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1 год назад |
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CollisionGroup.cpp
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70865d5034
Added Get/SetCollisionGroup on BodyInterface (#1527)
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10 месяцев назад |
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CollisionGroup.h
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70865d5034
Added Get/SetCollisionGroup on BodyInterface (#1527)
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10 месяцев назад |
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ContactListener.h
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3b6c92d2c1
Remove stray whitespace
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2 месяцев назад |
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EstimateCollisionResponse.cpp
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045a87e230
Ran spell checker over all comments in the Jolt folder
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1 год назад |
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EstimateCollisionResponse.h
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58445d6c26
Removed trailing whitespace from all source files (#688)
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2 лет назад |
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GroupFilter.cpp
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779ba3673b
Ability to add soft bodies to a PhysicsScene and load/save them (#656)
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2 лет назад |
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GroupFilter.h
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ef1adf38c3
Allow SerializableObjects to be copy constructed only by derived classes (#1664)
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6 месяцев назад |
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GroupFilterTable.cpp
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 лет назад |
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GroupFilterTable.h
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79ce4b2801
Removed some of the using std::... statements (#1353)
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1 год назад |
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InternalEdgeRemovingCollector.h
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0b8dfe76c2
JPH_INTERNAL_EDGE_REMOVING_COLLECTOR_DEBUG draws in the wrong location
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4 месяцев назад |
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ManifoldBetweenTwoFaces.cpp
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a18d475653
Fixed bug in ManifoldBetweenTwoFaces (#1756)
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3 месяцев назад |
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ManifoldBetweenTwoFaces.h
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092f40327b
Listing API changes
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10 месяцев назад |
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NarrowPhaseQuery.cpp
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0b8dfe76c2
JPH_INTERNAL_EDGE_REMOVING_COLLECTOR_DEBUG draws in the wrong location
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4 месяцев назад |
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NarrowPhaseQuery.h
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7e59df4e8f
Added NarrowPhase::CollideShapeWithInternalEdgeRemoval (#1346)
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1 год назад |
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NarrowPhaseStats.cpp
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d44f4bad08
Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707)
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2 лет назад |
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NarrowPhaseStats.h
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d44f4bad08
Removed GetProcessorTicksPerSecond to avoid exposing code that does not 100% reliably work across platforms (#707)
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2 лет назад |
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ObjectLayer.h
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d50bee9d98
Added missing JPH_EXPORT macro (#1174)
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1 год назад |
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ObjectLayerPairFilterMask.h
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e7b634d52c
Created an object layer filter implementation that is similar to Bullet's group & mask filtering (#810)
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2 лет назад |
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ObjectLayerPairFilterTable.h
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79ce4b2801
Removed some of the using std::... statements (#1353)
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1 год назад |
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PhysicsMaterial.cpp
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779ba3673b
Ability to add soft bodies to a PhysicsScene and load/save them (#656)
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2 лет назад |
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PhysicsMaterial.h
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ef1adf38c3
Allow SerializableObjects to be copy constructed only by derived classes (#1664)
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6 месяцев назад |
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PhysicsMaterialSimple.cpp
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db6d42bed5
Added a link to the main repository to the header of each file (#452)
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2 лет назад |
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PhysicsMaterialSimple.h
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e5d6234dc6
Made the use of 'public' consistent across all classes that use the JPH_DECLARE_SERIALIZABLE_... macros
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1 год назад |
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RayCast.h
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b3cd9f4846
Split back face mode between convex/triangles for ray casts (#1228)
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1 год назад |
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ShapeCast.h
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b3cd9f4846
Split back face mode between convex/triangles for ray casts (#1228)
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1 год назад |
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ShapeFilter.h
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efd6a5cbde
Bugfix: Simulation ShapeFilter had a race condition (#1364)
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1 год назад |
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SimShapeFilter.h
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efd6a5cbde
Bugfix: Simulation ShapeFilter had a race condition (#1364)
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1 год назад |
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SimShapeFilterWrapper.h
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56131e0342
Fixed UBSAN false positive that detected a dirty trick in SimShapeFilter (#1671)
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6 месяцев назад |
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SortReverseAndStore.h
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c1556df68b
Made math type args (like Vec3Arg) const so that it remains possible to change them to a const reference (#890)
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1 год назад |
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TransformedShape.cpp
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d1a62866ef
Bugfix: CastShape had incorrect early out condition which could cause it to miss the deepest penetration
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2 лет назад |
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TransformedShape.h
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e8c2ecf99c
Fix compilation errors with -DDOUBLE_PRECISION=ON on LoongArch (#1592)
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8 месяцев назад |