Commit Verlauf

Autor SHA1 Nachricht Datum
  Paul A 7cd14333b8 Implemented Dear ImGUI as a GUI system vor 4 Jahren
  Paul A 1f9a4a9e30 Added a lua script (Window_controls.lua) to control window functions vor 4 Jahren
  Paul A 4a1755e25a Added a lua script to control a free-camera vor 4 Jahren
  Paul A 8b8776676c Changed the math library from Math (custom made) to GLM and amended all the codebase to use the new math library vor 4 Jahren
  Paul A a518de9b76 Implemented Lua scripting language; vor 4 Jahren
  Paul A cb033df5ab Implemented component system for all objects and scenes; vor 4 Jahren
  Paul A eeec9a5627 Added SpatialData and SpatialTransformData containers vor 4 Jahren
  Paul A 620d2d4ee9 Code refactoring vor 4 Jahren
  Paul A 7a25e70c07 Making 'LightComponent into a SystemObject; vor 4 Jahren
  Paul A 5f15c8133c Cleaned up light component code: using a single uniform instead of inheritance of different light types. vor 4 Jahren
  Paul A 2eea6808bf Started reimplementing all game objects, scenes and maps to be based on an entity component system. vor 4 Jahren
  Paul A 254f818956 Updated Assimp library, to fix .fbx loading; vor 5 Jahren
  Paul A a4fe4c77c4 Added 'include' files and libraries necessary to compile the project for a 64-bit platform vor 5 Jahren
  Paul A 8d7c8dfa98 Added Filesystem class (filesystem and IO operations); vor 5 Jahren
  Paul A 05ee8fe85e Added more error checks (during the loading of different rendering stages) and error codes; vor 5 Jahren
  Paul A d5064f1617 Deleted an unneeded material file. vor 5 Jahren
  Paul A a918afb2b7 Deleted an unneeded material file. vor 5 Jahren
  Paulcodedev db100c62a1 Added lens flare, modified render pass init, fixed shader bug vor 7 Jahren
  Paulcodedev 6cc12bb050 Added atmospheric scattering and sun position calculator vor 7 Jahren
  Paulcodedev 2ab8e13740 Made HDR into a rendering pass, added comms between rendering passes vor 7 Jahren
  Paulcodedev 6d9407026a Added bloom effect. Optimized parallax mapping. vor 7 Jahren
  Paulcodedev 56c3388732 Fixed window resizing, fullscreen and mouse capture vor 7 Jahren
  Paulcodedev c9fa5c45fa Added HDR rendering with eye adaption (automatic exposure) vor 7 Jahren
  Paulcodedev b47ace4f02 Modified object loading, added environment map support vor 7 Jahren
  Paul A 21f2fa0fdd README.md edited online with Bitbucket vor 8 Jahren
  Paul A 60274f1130 README.md edited online with Bitbucket vor 8 Jahren
  Paul A 53c8f7d2e9 README.md edited online with Bitbucket vor 8 Jahren
  Paul A 95b05e4e67 README.md first commit vor 8 Jahren
  Paul A dac25c98c9 Renderer completely redesigned and rewritten vor 8 Jahren
  DEV-SURFACE\Pauli 39515233ec Complete overhaul of the rendering engine (replaced renderer with a new, comprising of command buffer design, split into front-end and back-end, the latter containing all the code that access the GPU) vor 8 Jahren