Paul A
|
7cd14333b8
Implemented Dear ImGUI as a GUI system
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vor 4 Jahren |
Paul A
|
1f9a4a9e30
Added a lua script (Window_controls.lua) to control window functions
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vor 4 Jahren |
Paul A
|
4a1755e25a
Added a lua script to control a free-camera
|
vor 4 Jahren |
Paul A
|
8b8776676c
Changed the math library from Math (custom made) to GLM and amended all the codebase to use the new math library
|
vor 4 Jahren |
Paul A
|
a518de9b76
Implemented Lua scripting language;
|
vor 4 Jahren |
Paul A
|
cb033df5ab
Implemented component system for all objects and scenes;
|
vor 4 Jahren |
Paul A
|
eeec9a5627
Added SpatialData and SpatialTransformData containers
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vor 4 Jahren |
Paul A
|
620d2d4ee9
Code refactoring
|
vor 4 Jahren |
Paul A
|
7a25e70c07
Making 'LightComponent into a SystemObject;
|
vor 4 Jahren |
Paul A
|
5f15c8133c
Cleaned up light component code: using a single uniform instead of inheritance of different light types.
|
vor 4 Jahren |
Paul A
|
2eea6808bf
Started reimplementing all game objects, scenes and maps to be based on an entity component system.
|
vor 4 Jahren |
Paul A
|
254f818956
Updated Assimp library, to fix .fbx loading;
|
vor 5 Jahren |
Paul A
|
a4fe4c77c4
Added 'include' files and libraries necessary to compile the project for a 64-bit platform
|
vor 5 Jahren |
Paul A
|
8d7c8dfa98
Added Filesystem class (filesystem and IO operations);
|
vor 5 Jahren |
Paul A
|
05ee8fe85e
Added more error checks (during the loading of different rendering stages) and error codes;
|
vor 5 Jahren |
Paul A
|
d5064f1617
Deleted an unneeded material file.
|
vor 5 Jahren |
Paul A
|
a918afb2b7
Deleted an unneeded material file.
|
vor 5 Jahren |
Paulcodedev
|
db100c62a1
Added lens flare, modified render pass init, fixed shader bug
|
vor 7 Jahren |
Paulcodedev
|
6cc12bb050
Added atmospheric scattering and sun position calculator
|
vor 7 Jahren |
Paulcodedev
|
2ab8e13740
Made HDR into a rendering pass, added comms between rendering passes
|
vor 7 Jahren |
Paulcodedev
|
6d9407026a
Added bloom effect. Optimized parallax mapping.
|
vor 7 Jahren |
Paulcodedev
|
56c3388732
Fixed window resizing, fullscreen and mouse capture
|
vor 7 Jahren |
Paulcodedev
|
c9fa5c45fa
Added HDR rendering with eye adaption (automatic exposure)
|
vor 7 Jahren |
Paulcodedev
|
b47ace4f02
Modified object loading, added environment map support
|
vor 7 Jahren |
Paul A
|
21f2fa0fdd
README.md edited online with Bitbucket
|
vor 8 Jahren |
Paul A
|
60274f1130
README.md edited online with Bitbucket
|
vor 8 Jahren |
Paul A
|
53c8f7d2e9
README.md edited online with Bitbucket
|
vor 8 Jahren |
Paul A
|
95b05e4e67
README.md first commit
|
vor 8 Jahren |
Paul A
|
dac25c98c9
Renderer completely redesigned and rewritten
|
vor 8 Jahren |
DEV-SURFACE\Pauli
|
39515233ec
Complete overhaul of the rendering engine (replaced renderer with a new, comprising of command buffer design, split into front-end and back-end, the latter containing all the code that access the GPU)
|
vor 8 Jahren |