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@@ -1,96 +0,0 @@
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-/*
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- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
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- *
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- * For the latest information, see http://github.com/mikke89/RmlUi
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- *
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- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
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- * Copyright (c) 2019 The RmlUi Team, and contributors
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- *
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- * Permission is hereby granted, free of charge, to any person obtaining a copy
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- * of this software and associated documentation files (the "Software"), to deal
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- * in the Software without restriction, including without limitation the rights
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- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- * copies of the Software, and to permit persons to whom the Software is
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- * furnished to do so, subject to the following conditions:
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- *
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- * The above copyright notice and this permission notice shall be included in
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- * all copies or substantial portions of the Software.
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- *
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- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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- * THE SOFTWARE.
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- *
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- */
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-
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-#include "precompiled.h"
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-#include "../../Include/RmlUi/Core/ReferenceCountable.h"
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-
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-namespace Rml {
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-namespace Core {
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-
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-static int num_outstanding_objects = 0;
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-
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-// Constructor.
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-ReferenceCountable::ReferenceCountable(int initial_count)
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-{
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- reference_count = initial_count;
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- ++num_outstanding_objects;
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-}
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-
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-// Destructor. The reference count must be 0 when this is invoked.
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-ReferenceCountable::~ReferenceCountable()
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-{
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- RMLUI_ASSERT(reference_count == 0);
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- --num_outstanding_objects;
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-}
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-
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-// Returns the number of references outstanding against this object.
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-int ReferenceCountable::GetReferenceCount()
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-{
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- return reference_count;
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-}
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-
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-// Adds a reference to the object.
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-void ReferenceCountable::AddReference()
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-{
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- reference_count++;
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- if (reference_count == 1)
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- {
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- OnReferenceActivate();
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- }
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-}
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-
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-// Removes a reference from the object.
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-void ReferenceCountable::RemoveReference()
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-{
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- RMLUI_ASSERT(reference_count > 0);
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- reference_count--;
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- if (reference_count == 0)
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- {
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- OnReferenceDeactivate();
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- }
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-}
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-
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-// If any reference countable objects are still allocated, this function will write a leak report to the log.
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-void ReferenceCountable::DumpLeakReport()
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-{
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- if (num_outstanding_objects > 0)
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- Log::Message(Log::LT_WARNING, "%d %s still allocated.", num_outstanding_objects, num_outstanding_objects == 1 ? "object" : "objects");
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-}
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-
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-// A hook method called when the reference count climbs from 0.
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-void ReferenceCountable::OnReferenceActivate()
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-{
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-}
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-
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-// A hook method called when the reference count drops to 0.
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-void ReferenceCountable::OnReferenceDeactivate()
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-{
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-}
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-
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-}
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-}
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