Historique des commits

Auteur SHA1 Message Date
  Michael Ragazzon a452f26951 Refactor Geometry and Texture, introduce unique render resources il y a 2 ans
  Michael Ragazzon a5e3c7fc8d Add Filter class, to be used with the new 'filter' and 'backdrop-filter' properties il y a 2 ans
  Michael Ragazzon 05ec09bce3 Refactor: Move DecoratorInstancer into the Decorator files il y a 2 ans
  Michael Ragazzon 7492876298 The great formattening - format all library source code and documents il y a 2 ans
  Michael Ragazzon 330432704e Remove Decorator::LoadTexture. Instead, use the DecoratorInstancerInterface to load textures and pass it into the decorator. il y a 4 ans
  Michael Ragazzon 88d1d843c4 Add ability to query the sources of all textures loaded. See #131. il y a 5 ans
  Michael Ragazzon e9844e3801 The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future. il y a 5 ans
  Michael Ragazzon a6f5078531 Cleaning up header files: Include what we use. il y a 5 ans
  Michael Ragazzon 6c53cbf85b Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81. il y a 5 ans
  Michael Ragazzon 78acd8b900 Refactoring default font engine (part II). Remove font database, use a callback function for generating font textures, documentation improvements. il y a 6 ans
  Michael Ragazzon 2e0c0cad45 Decorators: Only allocate geometry strictly needed, reduce number of allocation calls. il y a 6 ans
  Michael Ragazzon fd3e6268f6 Remove ReferenceCountable from TextureResource il y a 6 ans
  Michael Ragazzon 391f39b038 Merge branch 'master' into performance il y a 6 ans
  Michael Ragazzon eff01ba43a The big rename. We are now RmlUi version 2.0! il y a 6 ans
  Michael Ragazzon 08bdba69b3 Changed the tiled-decorators to take 'x y width height' properties instead of two coordinates, optimize decorator instantiation, especially when using sprites. il y a 6 ans
  Michael Ragazzon 43da6ad7a2 Remove 'none' decorator, no need for that anymore. Add an interface class for DecoratorInstancer for a more stable API. il y a 6 ans
  Michael Ragazzon cc0b4a459a Decorators and their instancers now use smart pointers instead of manual reference counting il y a 6 ans
  Michael Ragazzon efd2f86c12 Spritesheets now rendering in decorators. Still work to do. il y a 6 ans
  Michael b6927b4e0c More strict about units. Numbers, lengths, angles and percentages are now separated. Lengths require a unit, except for "0". il y a 7 ans
  Michael 0fa99319fe Fix some of the Matrix constructors il y a 7 ans
  David Wimsey 4e1786a833 Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already. il y a 11 ans
  genius d0c2d60132 use dpi units il y a 12 ans
  Lloyd Weehuizen 09b9364721 Bug fixes and header licenses il y a 15 ans
  Lloyd Weehuizen 0199dd021e libRocket 1.2 beta, initial import il y a 15 ans