Commit History

Author SHA1 Message Date
  Michael Ragazzon b197f985b3 Prevent gaps when rendering fractionally sized elements, resolves #438 1 year ago
  Michael Ragazzon a452f26951 Refactor Geometry and Texture, introduce unique render resources 2 years ago
  Michael Ragazzon c3622e669c Allow decorators to specify paint area [breaking change] 2 years ago
  Michael Ragazzon 05ec09bce3 Refactor: Move DecoratorInstancer into the Decorator files 2 years ago
  Michael Ragazzon ce949d2d5b Refactor Property units and Box enums, and introduce NumericValue [breaking change] 2 years ago
  Michael Ragazzon 0bbd0193cb Only allow a single render interface, remove the ability to set per-context render interfaces [breaking change] 2 years ago
  Michael Ragazzon a9657acee7 Math cleanup, rename and remove some functions 2 years ago
  Michael Ragazzon 7492876298 The great formattening - format all library source code and documents 2 years ago
  Michael Ragazzon 8aeb207f9c Add natural display dimensions to decorators based on spritesheet source scaling and dp-ratio. 4 years ago
  Michael Ragazzon e9844e3801 The big restructuring for RmlUi 4.0. This involves breaking changes but should benefit everyone using the library in the future. 5 years ago
  Michael Ragazzon 6c53cbf85b Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81. 5 years ago
  Michael Ragazzon 2e0c0cad45 Decorators: Only allocate geometry strictly needed, reduce number of allocation calls. 6 years ago
  Michael Ragazzon ce5d60d96d Fix 1px gap in TiledHorizontal and TiledVertical decorators, such as in invaders sample. 6 years ago
  Michael Ragazzon cb347e1a38 NULL to nullptr 6 years ago
  Michael Ragazzon 7f27fc88d1 Make decorator list and font effect list use const pointers. 6 years ago
  Michael Ragazzon 391f39b038 Merge branch 'master' into performance 6 years ago
  Michael Ragazzon eff01ba43a The big rename. We are now RmlUi version 2.0! 6 years ago
  Michael Ragazzon 08bdba69b3 Changed the tiled-decorators to take 'x y width height' properties instead of two coordinates, optimize decorator instantiation, especially when using sprites. 6 years ago
  Michael Ragazzon e6638f1020 WIP: Attempt to replace Rocket::String with std::string 6 years ago
  Michael 51efaa7569 Avoid jittering behavior of elements when using subpixel offsets, by no longer rounding dimensions in the layout engine. Translation and vertices that need sharpness (fonts and images) are rounded as late in the pipeline as possible. 7 years ago
  David Wimsey 4e1786a833 Updated source files and private headers to use relative paths to public headers. This prevents the compiler from pulling in an installed copy of libRocket headers rather than the source copy of the headers if libRocket happens to be installed on the system already. 11 years ago
  Lloyd Weehuizen 9f0c9c9906 Switched void* interface handles to uintptr_t for better cross platform compatibility. 15 years ago
  Lloyd Weehuizen 0199dd021e libRocket 1.2 beta, initial import 15 years ago