| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081 |
- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../../Include/RmlUi/Core/Texture.h"
- #include "TextureDatabase.h"
- #include "TextureResource.h"
- namespace Rml {
- void Texture::Set(const String& source, const String& source_path)
- {
- resource = TextureDatabase::Fetch(source, source_path);
- }
- void Texture::Set(const String& name, const TextureCallback& callback)
- {
- resource = MakeShared<TextureResource>();
- resource->Set(name, callback);
- }
- const String& Texture::GetSource() const
- {
- static String empty_string;
- if (!resource)
- return empty_string;
- return resource->GetSource();
- }
- TextureHandle Texture::GetHandle() const
- {
- if (!resource)
- return 0;
- return resource->GetHandle();
- }
- Vector2i Texture::GetDimensions() const
- {
- if (!resource)
- return {};
- return resource->GetDimensions();
- }
- bool Texture::operator==(const Texture& other) const
- {
- return resource == other.resource;
- }
- Texture::operator bool() const
- {
- return static_cast<bool>(resource);
- }
- } // namespace Rml
|