StyleSheetNode.cpp 18 KB

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  1. /*
  2. * This source file is part of libRocket, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://www.librocket.com
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. *
  8. * Permission is hereby granted, free of charge, to any person obtaining a copy
  9. * of this software and associated documentation files (the "Software"), to deal
  10. * in the Software without restriction, including without limitation the rights
  11. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  12. * copies of the Software, and to permit persons to whom the Software is
  13. * furnished to do so, subject to the following conditions:
  14. *
  15. * The above copyright notice and this permission notice shall be included in
  16. * all copies or substantial portions of the Software.
  17. *
  18. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  21. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  24. * THE SOFTWARE.
  25. *
  26. */
  27. #include "precompiled.h"
  28. #include "StyleSheetNode.h"
  29. #include <algorithm>
  30. #include "../../Include/Rocket/Core/Element.h"
  31. #include "StyleSheetFactory.h"
  32. #include "StyleSheetNodeSelector.h"
  33. namespace Rocket {
  34. namespace Core {
  35. StyleSheetNode::StyleSheetNode(const String& name, NodeType _type, StyleSheetNode* _parent) : name(name)
  36. {
  37. type = _type;
  38. parent = _parent;
  39. specificity = CalculateSpecificity();
  40. selector = NULL;
  41. a = 0;
  42. b = 0;
  43. is_structurally_volatile = true;
  44. }
  45. // Constructs a structural style-sheet node.
  46. StyleSheetNode::StyleSheetNode(const String& name, StyleSheetNode* _parent, StyleSheetNodeSelector* _selector, int _a, int _b) : name(name)
  47. {
  48. type = STRUCTURAL_PSEUDO_CLASS;
  49. parent = _parent;
  50. specificity = CalculateSpecificity();
  51. selector = _selector;
  52. a = _a;
  53. b = _b;
  54. }
  55. StyleSheetNode::~StyleSheetNode()
  56. {
  57. for (int i = 0; i < NUM_NODE_TYPES; i++)
  58. {
  59. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  60. delete (*j).second;
  61. }
  62. }
  63. // Writes the style sheet node (and all ancestors) into the stream.
  64. void StyleSheetNode::Write(Stream* stream)
  65. {
  66. if (properties.GetNumProperties() > 0)
  67. {
  68. String rule;
  69. StyleSheetNode* hierarchy = this;
  70. while (hierarchy != NULL)
  71. {
  72. switch (hierarchy->type)
  73. {
  74. case TAG:
  75. rule = " " + hierarchy->name + rule;
  76. break;
  77. case CLASS:
  78. rule = "." + hierarchy->name + rule;
  79. break;
  80. case ID:
  81. rule = "#" + hierarchy->name + rule;
  82. break;
  83. case PSEUDO_CLASS:
  84. rule = ":" + hierarchy->name + rule;
  85. break;
  86. case STRUCTURAL_PSEUDO_CLASS:
  87. rule = ":" + hierarchy->name + rule;
  88. break;
  89. default:
  90. break;
  91. }
  92. hierarchy = hierarchy->parent;
  93. }
  94. stream->Write(CreateString(1024, "%s /* specificity: %d */\n", StringUtilities::StripWhitespace(rule).c_str(), specificity));
  95. stream->Write("{\n");
  96. const Rocket::Core::PropertyMap& property_map = properties.GetProperties();
  97. for (Rocket::Core::PropertyMap::const_iterator i = property_map.begin(); i != property_map.end(); ++i)
  98. {
  99. const String& name = StyleSheetSpecification::GetPropertyName(i->first);
  100. const Rocket::Core::Property& property = i->second;
  101. stream->Write(CreateString(1024, "\t%s: %s; /* specificity: %d */\n", name.c_str(), property.value.Get< String >().c_str(), property.specificity));
  102. }
  103. stream->Write("}\n\n");
  104. }
  105. for (size_t i = 0; i < NUM_NODE_TYPES; ++i)
  106. {
  107. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  108. (*j).second->Write(stream);
  109. }
  110. }
  111. // Merges an entire tree hierarchy into our hierarchy.
  112. bool StyleSheetNode::MergeHierarchy(StyleSheetNode* node, int specificity_offset)
  113. {
  114. // Merge the other node's properties into ours.
  115. MergeProperties(node->properties, specificity_offset);
  116. selector = node->selector;
  117. a = node->a;
  118. b = node->b;
  119. for (int i = 0; i < NUM_NODE_TYPES; i++)
  120. {
  121. for (NodeMap::iterator iterator = node->children[i].begin(); iterator != node->children[i].end(); ++iterator)
  122. {
  123. StyleSheetNode* local_node = GetChildNode((*iterator).second->name, (NodeType) i);
  124. local_node->MergeHierarchy((*iterator).second, specificity_offset);
  125. }
  126. }
  127. return true;
  128. }
  129. // Builds up a style sheet's index recursively.
  130. void StyleSheetNode::BuildIndexAndOptimizeProperties(StyleSheet::NodeIndex& styled_index, StyleSheet::NodeIndex& complete_index, const StyleSheet& style_sheet)
  131. {
  132. // If this is a tag node, then we insert it into the list of all tag nodes. Makes sense, neh?
  133. if (type == TAG)
  134. {
  135. StyleSheet::NodeIndex::iterator iterator = complete_index.find(name);
  136. if (iterator == complete_index.end())
  137. (*complete_index.insert(StyleSheet::NodeIndex::value_type(name, StyleSheet::NodeList())).first).second.insert(this);
  138. else
  139. (*iterator).second.insert(this);
  140. }
  141. // If we are a styled node (ie, have some style attributes attached), then we insert our closest parent tag node
  142. // into the list of styled tag nodes.
  143. if (properties.GetNumProperties() > 0)
  144. {
  145. StyleSheetNode* tag_node = this;
  146. while (tag_node != NULL &&
  147. tag_node->type != TAG)
  148. tag_node = tag_node->parent;
  149. if (tag_node != NULL)
  150. {
  151. StyleSheet::NodeIndex::iterator iterator = styled_index.find(tag_node->name);
  152. if (iterator == styled_index.end())
  153. (*styled_index.insert(StyleSheet::NodeIndex::value_type(tag_node->name, StyleSheet::NodeList())).first).second.insert(tag_node);
  154. else
  155. (*iterator).second.insert(tag_node);
  156. }
  157. // Turn any decorator properties from String to DecoratorList.
  158. // This is essentially an optimization, it will work fine to skip this step and let ElementStyle::ComputeValues() do all the work.
  159. // However, when we do it here, we only need to do it once.
  160. // Note, since the user may set a new decorator through its style, we still do the conversion as necessary again in ComputeValues.
  161. if (const Property* property = properties.GetProperty(PropertyId::Decorator))
  162. {
  163. if (property->unit == Property::STRING)
  164. {
  165. const String string_value = property->Get<String>();
  166. DecoratorList decorator_list = style_sheet.InstanceDecoratorsFromString(string_value, property->source, property->source_line_number);
  167. Property new_property = *property;
  168. new_property.value.Reset(std::move(decorator_list));
  169. new_property.unit = Property::DECORATOR;
  170. properties.SetProperty(PropertyId::Decorator, new_property);
  171. }
  172. }
  173. }
  174. for (int i = 0; i < NUM_NODE_TYPES; i++)
  175. {
  176. for (NodeMap::iterator j = children[i].begin(); j != children[i].end(); ++j)
  177. (*j).second->BuildIndexAndOptimizeProperties(styled_index, complete_index, style_sheet);
  178. }
  179. }
  180. bool StyleSheetNode::SetStructurallyVolatileRecursive(bool ancestor_is_structural_pseudo_class)
  181. {
  182. // If any ancestor or descendant is a structural pseudo class, then we are structurally volatile.
  183. bool self_is_structural_pseudo_class = (type == STRUCTURAL_PSEUDO_CLASS);
  184. // Check our children for structural pseudo-classes.
  185. bool descendant_is_structural_pseudo_class = false;
  186. for (int i = 0; i < NUM_NODE_TYPES; ++i)
  187. {
  188. for (auto& child_name_node : children[i])
  189. {
  190. if (child_name_node.second->SetStructurallyVolatileRecursive(self_is_structural_pseudo_class || ancestor_is_structural_pseudo_class))
  191. descendant_is_structural_pseudo_class = true;
  192. }
  193. }
  194. is_structurally_volatile = (self_is_structural_pseudo_class || ancestor_is_structural_pseudo_class || descendant_is_structural_pseudo_class);
  195. return (self_is_structural_pseudo_class || descendant_is_structural_pseudo_class);
  196. }
  197. // Returns the name of this node.
  198. const String& StyleSheetNode::GetName() const
  199. {
  200. return name;
  201. }
  202. // Returns the specificity of this node.
  203. int StyleSheetNode::GetSpecificity() const
  204. {
  205. return specificity;
  206. }
  207. // Imports properties from a single rule definition (ie, with a shared specificity) into the node's
  208. // properties.
  209. void StyleSheetNode::ImportProperties(const PropertyDictionary& _properties, int rule_specificity)
  210. {
  211. properties.Import(_properties, specificity + rule_specificity);
  212. }
  213. // Merges properties from another node (ie, with potentially differing specificities) into the
  214. // node's properties.
  215. void StyleSheetNode::MergeProperties(const PropertyDictionary& _properties, int rule_specificity_offset)
  216. {
  217. properties.Merge(_properties, rule_specificity_offset);
  218. }
  219. // Returns the node's default properties.
  220. const PropertyDictionary& StyleSheetNode::GetProperties() const
  221. {
  222. return properties;
  223. }
  224. // Builds the properties of all of the pseudo-classes of this style sheet node into a single map.
  225. void StyleSheetNode::GetPseudoClassProperties(PseudoClassPropertyMap& pseudo_class_properties) const
  226. {
  227. PseudoClassList pseudo_class_list;
  228. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  229. (*i).second->GetPseudoClassProperties(pseudo_class_properties, pseudo_class_list);
  230. }
  231. // Adds to a list the names of this node's pseudo-classes which are deemed volatile.
  232. bool StyleSheetNode::GetVolatilePseudoClasses(PseudoClassList& volatile_pseudo_classes) const
  233. {
  234. if (type == PSEUDO_CLASS)
  235. {
  236. bool self_volatile = !children[TAG].empty();
  237. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  238. self_volatile = (*i).second->GetVolatilePseudoClasses(volatile_pseudo_classes) | self_volatile;
  239. if (self_volatile)
  240. {
  241. volatile_pseudo_classes.insert(name);
  242. }
  243. return self_volatile;
  244. }
  245. else
  246. {
  247. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  248. (*i).second->GetVolatilePseudoClasses(volatile_pseudo_classes);
  249. }
  250. return false;
  251. }
  252. // Returns a direct child node of this node of the requested type.
  253. StyleSheetNode* StyleSheetNode::GetChildNode(const String& child_name, NodeType child_type, bool create)
  254. {
  255. // Look for a node with given name.
  256. NodeMap::iterator iterator = children[child_type].find(child_name);
  257. if (iterator != children[child_type].end())
  258. {
  259. // Traverse into node.
  260. return (*iterator).second;
  261. }
  262. else
  263. {
  264. if (create)
  265. {
  266. StyleSheetNode* new_node = NULL;
  267. // Create the node; structural pseudo-classes require a little extra leg-work.
  268. if (child_type == STRUCTURAL_PSEUDO_CLASS)
  269. new_node = CreateStructuralChild(child_name);
  270. else
  271. new_node = new StyleSheetNode(child_name, child_type, this);
  272. if (new_node != NULL)
  273. {
  274. children[child_type][child_name] = new_node;
  275. return new_node;
  276. }
  277. }
  278. return NULL;
  279. }
  280. }
  281. // Returns true if this node is applicable to the given element, given its IDs, classes and heritage.
  282. bool StyleSheetNode::IsApplicable(const Element* element) const
  283. {
  284. // This function is called with an element that matches a style node only with the tag name. We have to determine
  285. // here whether or not it also matches the required hierarchy.
  286. // We must have a parent; if not, something's amok with the style tree.
  287. if (parent == NULL)
  288. {
  289. ROCKET_ERRORMSG("Invalid RCSS hierarchy.");
  290. return false;
  291. }
  292. // If we've hit a child of the root of the style sheet tree, then we're done; no more lineage to resolve.
  293. if (parent->type == ROOT)
  294. return true;
  295. // Determine the tag (and possibly id / class as well) of the next required parent in the RCSS hierarchy.
  296. const StyleSheetNode* parent_node = parent;
  297. const String* ancestor_id = nullptr;
  298. static std::vector<const String*> ancestor_classes;
  299. static std::vector<const String*> ancestor_pseudo_classes;
  300. static std::vector< const StyleSheetNode* > ancestor_structural_pseudo_classes;
  301. ancestor_classes.clear();
  302. ancestor_pseudo_classes.clear();
  303. ancestor_structural_pseudo_classes.clear();
  304. while (parent_node != NULL && parent_node->type != TAG)
  305. {
  306. switch (parent_node->type)
  307. {
  308. case ID: ancestor_id = &parent_node->name; break;
  309. case CLASS: ancestor_classes.push_back(&parent_node->name); break;
  310. case PSEUDO_CLASS: ancestor_pseudo_classes.push_back(&parent_node->name); break;
  311. case STRUCTURAL_PSEUDO_CLASS: ancestor_structural_pseudo_classes.push_back(parent_node); break;
  312. default: ROCKET_ERRORMSG("Invalid RCSS hierarchy."); return false;
  313. }
  314. parent_node = parent_node->parent;
  315. }
  316. // Check for an invalid RCSS hierarchy.
  317. if (parent_node == NULL)
  318. {
  319. ROCKET_ERRORMSG("Invalid RCSS hierarchy.");
  320. return false;
  321. }
  322. // Now we know the name / class / ID / pseudo-class / structural requirements for the next ancestor requirement of
  323. // the element. So we look back through the element's ancestors to find one that matches.
  324. for (const Element* ancestor_element = element->GetParentNode(); ancestor_element != NULL; ancestor_element = ancestor_element->GetParentNode())
  325. {
  326. // Skip this ancestor if the name of the next style node doesn't match its tag name, and one was specified.
  327. if (!parent_node->name.empty()
  328. && parent_node->name != ancestor_element->GetTagName())
  329. continue;
  330. // Skip this ancestor if the ID of the next style node doesn't match its ID, and one was specified.
  331. if (ancestor_id &&
  332. *ancestor_id != ancestor_element->GetId())
  333. continue;
  334. // Skip this ancestor if the class of the next style node don't match its classes.
  335. bool resolved_requirements = true;
  336. for (size_t i = 0; i < ancestor_classes.size(); ++i)
  337. {
  338. if (!ancestor_element->IsClassSet(*ancestor_classes[i]))
  339. {
  340. resolved_requirements = false;
  341. break;
  342. }
  343. }
  344. if (!resolved_requirements)
  345. continue;
  346. // Skip this ancestor if the required pseudo-classes of the style node aren't set on it.
  347. resolved_requirements = true;
  348. for (size_t i = 0; i < ancestor_pseudo_classes.size(); ++i)
  349. {
  350. if (!ancestor_element->IsPseudoClassSet(*ancestor_pseudo_classes[i]))
  351. {
  352. resolved_requirements = false;
  353. break;
  354. }
  355. }
  356. if (!resolved_requirements)
  357. continue;
  358. // Skip this ancestor if the required structural pseudo-classes of the style node aren't applicable to it.
  359. resolved_requirements = true;
  360. for (size_t i = 0; i < ancestor_structural_pseudo_classes.size(); ++i)
  361. {
  362. if (!ancestor_structural_pseudo_classes[i]->selector->IsApplicable(ancestor_element, ancestor_structural_pseudo_classes[i]->a, ancestor_structural_pseudo_classes[i]->b))
  363. {
  364. resolved_requirements = false;
  365. break;
  366. }
  367. }
  368. if (!resolved_requirements)
  369. continue;
  370. return parent_node->IsApplicable(ancestor_element);
  371. }
  372. // We hit the end of the hierarchy before matching the required ancestor, so bail.
  373. return false;
  374. }
  375. // Appends all applicable non-tag descendants of this node into the given element list.
  376. void StyleSheetNode::GetApplicableDescendants(std::vector< const StyleSheetNode* >& applicable_nodes, const Element* element) const
  377. {
  378. // Check if this node matches this element.
  379. switch (type)
  380. {
  381. ROCKET_UNUSED_SWITCH_ENUM(NUM_NODE_TYPES);
  382. case ROOT:
  383. case TAG:
  384. {
  385. // These nodes always match.
  386. }
  387. break;
  388. case CLASS:
  389. {
  390. if (!element->IsClassSet(name))
  391. return;
  392. }
  393. break;
  394. case ID:
  395. {
  396. if (name != element->GetId())
  397. return;
  398. }
  399. break;
  400. case PSEUDO_CLASS:
  401. {
  402. if (!element->IsPseudoClassSet(name))
  403. return;
  404. }
  405. break;
  406. case STRUCTURAL_PSEUDO_CLASS:
  407. {
  408. if (selector == NULL)
  409. return;
  410. if (!selector->IsApplicable(element, a, b))
  411. return;
  412. }
  413. break;
  414. }
  415. if (properties.GetNumProperties() > 0)
  416. applicable_nodes.push_back(this);
  417. for (int i = CLASS; i < NUM_NODE_TYPES; i++)
  418. {
  419. for (auto& child_tag_node : children[i])
  420. child_tag_node.second->GetApplicableDescendants(applicable_nodes, element);
  421. }
  422. }
  423. bool StyleSheetNode::IsStructurallyVolatile() const
  424. {
  425. return is_structurally_volatile;
  426. }
  427. // Constructs a structural pseudo-class child node.
  428. StyleSheetNode* StyleSheetNode::CreateStructuralChild(const String& child_name)
  429. {
  430. StyleSheetNodeSelector* child_selector = StyleSheetFactory::GetSelector(child_name);
  431. if (child_selector == NULL)
  432. return NULL;
  433. // Parse the 'a' and 'b' values.
  434. int child_a = 1;
  435. int child_b = 0;
  436. size_t parameter_start = child_name.find("(");
  437. size_t parameter_end = child_name.find(")");
  438. if (parameter_start != String::npos &&
  439. parameter_end != String::npos)
  440. {
  441. String parameters = child_name.substr(parameter_start + 1, parameter_end - (parameter_start + 1));
  442. // Check for 'even' or 'odd' first.
  443. if (parameters == "even")
  444. {
  445. child_a = 2;
  446. child_b = 0;
  447. }
  448. else if (parameters == "odd")
  449. {
  450. child_a = 2;
  451. child_b = 1;
  452. }
  453. else
  454. {
  455. // Alrighty; we've got an equation in the form of [[+/-]an][(+/-)b]. So, foist up, we split on 'n'.
  456. size_t n_index = parameters.find('n');
  457. if (n_index != String::npos)
  458. {
  459. // The equation is 0n + b. So a = 0, and we only have to parse b.
  460. child_a = 0;
  461. child_b = atoi(parameters.c_str());
  462. }
  463. else
  464. {
  465. if (n_index == 0)
  466. child_a = 1;
  467. else
  468. {
  469. String a_parameter = parameters.substr(0, n_index);
  470. if (StringUtilities::StripWhitespace(a_parameter) == "-")
  471. child_a = -1;
  472. else
  473. child_a = atoi(a_parameter.c_str());
  474. }
  475. if (n_index == parameters.size() - 1)
  476. child_b = 0;
  477. else
  478. child_b = atoi(parameters.substr(n_index + 1).c_str());
  479. }
  480. }
  481. }
  482. return new StyleSheetNode(child_name, this, child_selector, child_a, child_b);
  483. }
  484. // Recursively builds up a list of all pseudo-classes branching from a single node.
  485. void StyleSheetNode::GetPseudoClassProperties(PseudoClassPropertyMap& pseudo_class_properties, const PseudoClassList& ancestor_pseudo_classes)
  486. {
  487. PseudoClassList pseudo_classes(ancestor_pseudo_classes);
  488. pseudo_classes.insert(name);
  489. if (properties.GetNumProperties() > 0)
  490. {
  491. ROCKET_ASSERT(pseudo_class_properties.count(pseudo_classes) == 0);
  492. pseudo_class_properties[pseudo_classes] = properties;
  493. }
  494. for (NodeMap::const_iterator i = children[PSEUDO_CLASS].begin(); i != children[PSEUDO_CLASS].end(); ++i)
  495. (*i).second->GetPseudoClassProperties(pseudo_class_properties, pseudo_classes);
  496. }
  497. int StyleSheetNode::CalculateSpecificity()
  498. {
  499. // Calculate the specificity of just this node; tags are worth 10,000, IDs 1,000,000 and other specifiers (classes
  500. // and pseudo-classes) 100,000.
  501. int specificity = 0;
  502. switch (type)
  503. {
  504. case TAG:
  505. {
  506. if (!name.empty())
  507. specificity = 10000;
  508. }
  509. break;
  510. case CLASS:
  511. case PSEUDO_CLASS:
  512. case STRUCTURAL_PSEUDO_CLASS:
  513. {
  514. specificity = 100000;
  515. }
  516. break;
  517. case ID:
  518. {
  519. specificity = 1000000;
  520. }
  521. break;
  522. default:
  523. {
  524. specificity = 0;
  525. }
  526. break;
  527. }
  528. // Add our parent's specificity onto ours.
  529. if (parent != NULL)
  530. specificity += parent->CalculateSpecificity();
  531. return specificity;
  532. }
  533. }
  534. }