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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "DecoratorDefender.h"
- #include <RmlUi/Core/Core.h>
- #include <RmlUi/Core/Element.h>
- #include <RmlUi/Core/Geometry.h>
- #include <RmlUi/Core/Math.h>
- #include <RmlUi/Core/MeshUtilities.h>
- #include <RmlUi/Core/PropertyDefinition.h>
- #include <RmlUi/Core/RenderManager.h>
- #include <RmlUi/Core/Texture.h>
- #include <RmlUi/Core/Types.h>
- struct DecoratorDefenderElementData {
- Rml::Texture texture;
- Rml::Geometry geometry;
- };
- DecoratorDefender::~DecoratorDefender() {}
- bool DecoratorDefender::Initialise(const Rml::Texture& texture)
- {
- image_index = AddTexture(texture);
- if (image_index == -1)
- {
- return false;
- }
- return true;
- }
- Rml::DecoratorDataHandle DecoratorDefender::GenerateElementData(Rml::Element* element, Rml::BoxArea /*paint_area*/) const
- {
- Rml::RenderManager* render_manager = element->GetRenderManager();
- if (!render_manager)
- return Rml::Decorator::INVALID_DECORATORDATAHANDLE;
- Rml::Vector2f position = element->GetAbsoluteOffset(Rml::BoxArea::Padding);
- Rml::Vector2f size = element->GetBox().GetSize(Rml::BoxArea::Padding);
- Rml::Math::SnapToPixelGrid(position, size);
- Rml::ColourbPremultiplied color = element->GetProperty<Rml::Colourb>("image-color").ToPremultiplied();
- Rml::Mesh mesh;
- Rml::MeshUtilities::GenerateQuad(mesh, Rml::Vector2f(0.f), size, color);
- DecoratorDefenderElementData* element_data = new DecoratorDefenderElementData{
- GetTexture(image_index),
- render_manager->MakeGeometry(std::move(mesh)),
- };
- if (!element_data->texture || !element_data->geometry)
- return Rml::Decorator::INVALID_DECORATORDATAHANDLE;
- return reinterpret_cast<Rml::DecoratorDataHandle>(element_data);
- }
- void DecoratorDefender::ReleaseElementData(Rml::DecoratorDataHandle element_data_handle) const
- {
- delete reinterpret_cast<DecoratorDefenderElementData*>(element_data_handle);
- }
- void DecoratorDefender::RenderElement(Rml::Element* element, Rml::DecoratorDataHandle element_data_handle) const
- {
- Rml::Vector2f position = element->GetAbsoluteOffset(Rml::BoxArea::Padding).Round();
- DecoratorDefenderElementData* element_data = reinterpret_cast<DecoratorDefenderElementData*>(element_data_handle);
- element_data->geometry.Render(position, element_data->texture);
- }
- DecoratorInstancerDefender::DecoratorInstancerDefender()
- {
- id_image_src = RegisterProperty("image-src", "").AddParser("string").GetId();
- RegisterShorthand("decorator", "image-src", Rml::ShorthandType::FallThrough);
- }
- DecoratorInstancerDefender::~DecoratorInstancerDefender() {}
- Rml::SharedPtr<Rml::Decorator> DecoratorInstancerDefender::InstanceDecorator(const Rml::String& /*name*/, const Rml::PropertyDictionary& properties,
- const Rml::DecoratorInstancerInterface& instancer_interface)
- {
- const Rml::Property* image_source_property = properties.GetProperty(id_image_src);
- Rml::String image_source = image_source_property->Get<Rml::String>();
- Rml::Texture texture = instancer_interface.GetTexture(image_source);
- auto decorator = Rml::MakeShared<DecoratorDefender>();
- if (decorator->Initialise(texture))
- return decorator;
- return nullptr;
- }
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