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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019-2023 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../Common/TestsInterface.h"
- #include "../Common/TestsShell.h"
- #include <RmlUi/Core/Context.h>
- #include <RmlUi/Core/Element.h>
- #include <RmlUi/Core/ElementDocument.h>
- #include <doctest.h>
- #include <float.h>
- using namespace Rml;
- static const String document_decorator_rml = R"(
- <rml>
- <head>
- <title>Test</title>
- <link type="text/rcss" href="/assets/rml.rcss"/>
- <style>
- body {
- left: 0;
- top: 0;
- right: 0;
- bottom: 0;
- }
- @decorator my-gradient : horizontal-gradient {
- start-color: #f0f;
- stop-color: #fff;
- }
- div {
- border: 20px transparent;
- padding: 30px;
- width: 50px;
- height: 50px;
- }
- #content_box {
- decorator: horizontal-gradient(#f00 #ff0) content-box;
- }
- #padding_box {
- decorator: horizontal-gradient(#f00 #ff0) padding-box;
- }
- #auto_box {
- decorator: horizontal-gradient(#f00 #ff0);
- }
- #border_box {
- decorator: horizontal-gradient(#f00 #ff0) border-box;
- }
- body.at_decorator #content_box {
- decorator: my-gradient content-box;
- }
- body.at_decorator #padding_box {
- decorator: my-gradient padding-box;
- }
- body.at_decorator #auto_box {
- decorator: my-gradient;
- }
- body.at_decorator #border_box {
- decorator: my-gradient border-box;
- }
- </style>
- </head>
- <body>
- <div id="content_box"/>
- <div id="padding_box"/>
- <div id="auto_box"/>
- <div id="border_box"/>
- </body>
- </rml>
- )";
- TEST_CASE("decorator.paint-area")
- {
- TestsRenderInterface* render_interface = TestsShell::GetTestsRenderInterface();
- // This test only works with the dummy renderer.
- if (!render_interface)
- return;
- Context* context = TestsShell::GetContext();
- ElementDocument* document = context->LoadDocumentFromMemory(document_decorator_rml, "assets/");
- document->Show();
- for (const bool set_at_decorator_class : {false, true})
- {
- document->SetClass("at_decorator", set_at_decorator_class);
- const byte blue = (set_at_decorator_class ? 255 : 0);
- render_interface->ExpectCompileGeometry({
- Mesh{
- Vector<Vertex>{
- {{50, 50}, {255, 0, blue, 255}, {0, 0}},
- {{100, 50}, {255, 255, blue, 255}, {0, 0}},
- {{100, 100}, {255, 255, blue, 255}, {0, 0}},
- {{50, 100}, {255, 0, blue, 255}, {0, 0}},
- },
- Vector<int>{0, 2, 1, 0, 3, 2},
- },
- Mesh{
- Vector<Vertex>{
- {{20, 20}, {255, 0, blue, 255}, {0, 0}},
- {{130, 20}, {255, 255, blue, 255}, {0, 0}},
- {{130, 130}, {255, 255, blue, 255}, {0, 0}},
- {{20, 130}, {255, 0, blue, 255}, {0, 0}},
- },
- Vector<int>{0, 2, 1, 0, 3, 2},
- },
- Mesh{
- Vector<Vertex>{
- {{20, 20}, {255, 0, blue, 255}, {0, 0}},
- {{130, 20}, {255, 255, blue, 255}, {0, 0}},
- {{130, 130}, {255, 255, blue, 255}, {0, 0}},
- {{20, 130}, {255, 0, blue, 255}, {0, 0}},
- },
- Vector<int>{0, 2, 1, 0, 3, 2},
- },
- Mesh{
- Vector<Vertex>{
- {{0, 0}, {255, 0, blue, 255}, {0, 0}},
- {{150, 0}, {255, 255, blue, 255}, {0, 0}},
- {{150, 150}, {255, 255, blue, 255}, {0, 0}},
- {{0, 150}, {255, 0, blue, 255}, {0, 0}},
- },
- Vector<int>{0, 2, 1, 0, 3, 2},
- },
- });
- context->Update();
- context->Render();
- }
- document->Close();
- TestsShell::ShutdownShell();
- }
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