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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "ElementDecoration.h"
- #include "../../Include/RmlUi/Core/ComputedValues.h"
- #include "../../Include/RmlUi/Core/Decorator.h"
- #include "../../Include/RmlUi/Core/Element.h"
- #include "../../Include/RmlUi/Core/ElementDocument.h"
- #include "../../Include/RmlUi/Core/Profiling.h"
- #include "../../Include/RmlUi/Core/DecoratorInstancer.h"
- #include "../../Include/RmlUi/Core/StyleSheet.h"
- namespace Rml {
- ElementDecoration::ElementDecoration(Element* _element) : element(_element)
- {}
- ElementDecoration::~ElementDecoration()
- {
- ReleaseDecorators();
- }
- void ElementDecoration::InstanceDecorators()
- {
- if (decorators_dirty)
- {
- decorators_dirty = false;
- decorators_data_dirty = true;
- ReloadDecorators();
- }
- }
- // Releases existing decorators and loads all decorators required by the element's definition.
- bool ElementDecoration::ReloadDecorators()
- {
- RMLUI_ZoneScopedC(0xB22222);
- ReleaseDecorators();
- if (!element->GetComputedValues().has_decorator())
- return true;
- const Property* property = element->GetLocalProperty(PropertyId::Decorator);
- if (!property || property->unit != Property::DECORATOR)
- return false;
- DecoratorsPtr decorators_ptr = property->Get<DecoratorsPtr>();
- if (!decorators_ptr)
- return false;
- const StyleSheet* style_sheet = element->GetStyleSheet();
- if (!style_sheet)
- return false;
- PropertySource document_source("", 0, "");
- const PropertySource* source = property->source.get();
- if (!source)
- {
- if (ElementDocument* document = element->GetOwnerDocument())
- {
- document_source.path = document->GetSourceURL();
- source = &document_source;
- }
- }
- const auto& decorator_list = style_sheet->InstanceDecorators(*decorators_ptr, source);
- for (const SharedPtr<const Decorator>& decorator : decorator_list)
- {
- if (decorator)
- {
- DecoratorHandle decorator_handle;
- decorator_handle.decorator_data = 0;
- decorator_handle.decorator = decorator;
- decorators.push_back(std::move(decorator_handle));
- }
- }
- return true;
- }
- // Loads a single decorator and adds it to the list of loaded decorators for this element.
- void ElementDecoration::ReloadDecoratorsData()
- {
- if (decorators_data_dirty)
- {
- decorators_data_dirty = false;
- for (DecoratorHandle& decorator : decorators)
- {
- if (decorator.decorator_data)
- decorator.decorator->ReleaseElementData(decorator.decorator_data);
- decorator.decorator_data = decorator.decorator->GenerateElementData(element);
- }
- }
- }
- // Releases all existing decorators and frees their data.
- void ElementDecoration::ReleaseDecorators()
- {
- for (DecoratorHandle& decorator : decorators)
- {
- if (decorator.decorator_data)
- decorator.decorator->ReleaseElementData(decorator.decorator_data);
- }
- decorators.clear();
- }
- void ElementDecoration::RenderDecorators()
- {
- InstanceDecorators();
- ReloadDecoratorsData();
- // Render the decorators attached to this element in its current state.
- // Render from back to front for correct render order.
- for (int i = (int)decorators.size() - 1; i >= 0; i--)
- {
- DecoratorHandle& decorator = decorators[i];
- decorator.decorator->RenderElement(element, decorator.decorator_data);
- }
- }
- void ElementDecoration::DirtyDecorators()
- {
- decorators_dirty = true;
- }
- void ElementDecoration::DirtyDecoratorsData()
- {
- decorators_data_dirty = true;
- }
- } // namespace Rml
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