InputType.h 3.5 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUICONTROLSINPUTTYPE_H
  29. #define RMLUICONTROLSINPUTTYPE_H
  30. #include "../../Include/RmlUi/Core/Event.h"
  31. #include "../../Include/RmlUi/Core/Types.h"
  32. namespace Rml {
  33. namespace Controls {
  34. class ElementFormControlInput;
  35. /**
  36. An interface for a input type handler used by ElementFormControlInput. A concrete InputType object handles the
  37. functionality of an input element.
  38. @author Peter Curry
  39. */
  40. class InputType
  41. {
  42. public:
  43. InputType(ElementFormControlInput* element);
  44. virtual ~InputType();
  45. /// Returns a string representation of the current value of the form control.
  46. /// @return The value of the form control.
  47. virtual Rml::Core::String GetValue() const;
  48. /// Returns if this value should be submitted with the form.
  49. /// @return True if the form control is to be submitted, false otherwise.
  50. virtual bool IsSubmitted();
  51. /// Called every update from the host element.
  52. virtual void OnUpdate();
  53. /// Called every render from the host element.
  54. virtual void OnRender();
  55. /// Called every time the host element's size changes.
  56. virtual void OnResize();
  57. /// Checks for necessary functional changes in the control as a result of changed attributes.
  58. /// @param[in] changed_attributes The list of changed attributes.
  59. /// @return True if no layout is required, false if the layout needs to be dirtied.
  60. virtual bool OnAttributeChange(const Core::ElementAttributes& changed_attributes);
  61. /// Called when properties on the control are changed.
  62. /// @param[in] changed_properties The properties changed on the element.
  63. virtual void OnPropertyChange(const Core::PropertyIdSet& changed_properties);
  64. /// Called when the element is added into a hierarchy.
  65. virtual void OnChildAdd();
  66. /// Called when the element is removed from a hierarchy.
  67. virtual void OnChildRemove();
  68. /// Checks for necessary functional changes in the control as a result of the event.
  69. /// @param[in] event The event to process.
  70. virtual void ProcessDefaultAction(Core::Event& event) = 0;
  71. /// Sizes the dimensions to the element's inherent size.
  72. /// @return True.
  73. virtual bool GetIntrinsicDimensions(Rml::Core::Vector2f& dimensions) = 0;
  74. protected:
  75. ElementFormControlInput* element;
  76. };
  77. }
  78. }
  79. #endif