PropertyShorthandDefinition.h 2.7 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUICOREPROPERTYSHORTHANDDEFINITION_H
  29. #define RMLUICOREPROPERTYSHORTHANDDEFINITION_H
  30. #include "../../Include/RmlUi/Core/ID.h"
  31. namespace Rml {
  32. namespace Core {
  33. enum class ShorthandType;
  34. class PropertyDefinition;
  35. struct ShorthandDefinition;
  36. enum class ShorthandItemType { Invalid, Property, Shorthand };
  37. // Each entry in a shorthand points either to another shorthand or a property
  38. struct ShorthandItem {
  39. ShorthandItem() : type(ShorthandItemType::Invalid), property_id(PropertyId::Invalid), property_definition(nullptr), optional(false) {}
  40. ShorthandItem(PropertyId id, const PropertyDefinition* definition, bool optional) : type(ShorthandItemType::Property), property_id(id), property_definition(definition), optional(optional) {}
  41. ShorthandItem(ShorthandId id, const ShorthandDefinition* definition, bool optional) : type(ShorthandItemType::Shorthand), shorthand_id(id), shorthand_definition(definition), optional(optional) {}
  42. ShorthandItemType type;
  43. union {
  44. PropertyId property_id;
  45. ShorthandId shorthand_id;
  46. };
  47. union {
  48. const PropertyDefinition* property_definition;
  49. const ShorthandDefinition* shorthand_definition;
  50. };
  51. bool optional;
  52. };
  53. // A list of shorthands or properties
  54. using ShorthandItemList = std::vector< ShorthandItem >;
  55. struct ShorthandDefinition
  56. {
  57. ShorthandId id;
  58. ShorthandItemList items;
  59. ShorthandType type;
  60. };
  61. }
  62. }
  63. #endif