| .. |
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FontEngineDefault
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6b6aa40176
Change the font effect glyph dimensions behavior, now possible to properly include offsets.
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6 years ago |
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Lua
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2ddcc71123
Replace debugger font with 'Courier Prime Code' (SIL Open Font License v1.1). Adjustments to the debugger RCSS. Add 'Core::LoadFontFace' methods.
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6 years ago |
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BaseXMLParser.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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Box.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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Clock.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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Clock.h
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ComputeProperty.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ComputeProperty.h
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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Context.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ContextInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ContextInstancerDefault.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ContextInstancerDefault.h
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68f53dce67
Clean up types and aliases, trying to be more consistent.
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6 years ago |
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ConvolutionFilter.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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Core.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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Decorator.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorGradient.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorGradient.h
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262031f2ab
Implement gradient decorator
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6 years ago |
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DecoratorInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorNinePatch.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorNinePatch.h
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiled.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiled.h
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledBox.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledBox.h
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7f27fc88d1
Make decorator list and font effect list use const pointers.
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6 years ago |
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DecoratorTiledBoxInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledBoxInstancer.h
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68f53dce67
Clean up types and aliases, trying to be more consistent.
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6 years ago |
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DecoratorTiledHorizontal.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledHorizontal.h
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7f27fc88d1
Make decorator list and font effect list use const pointers.
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6 years ago |
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DecoratorTiledHorizontalInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledHorizontalInstancer.h
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68f53dce67
Clean up types and aliases, trying to be more consistent.
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6 years ago |
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DecoratorTiledImage.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledImage.h
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7f27fc88d1
Make decorator list and font effect list use const pointers.
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6 years ago |
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DecoratorTiledImageInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledImageInstancer.h
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68f53dce67
Clean up types and aliases, trying to be more consistent.
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6 years ago |
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DecoratorTiledInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledInstancer.h
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89bda4ab01
Remove repeat mode and texture position/size from tiled decorators
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6 years ago |
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DecoratorTiledVertical.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledVertical.h
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7f27fc88d1
Make decorator list and font effect list use const pointers.
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6 years ago |
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DecoratorTiledVerticalInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DecoratorTiledVerticalInstancer.h
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68f53dce67
Clean up types and aliases, trying to be more consistent.
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6 years ago |
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DocumentHeader.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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DocumentHeader.h
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acea973863
Move remaining functions out of String.h and into StringUtilities.h.
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6 years ago |
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Element.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementAnimation.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementAnimation.h
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d0cb138139
Avoid crash when constructing invalid animations.
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6 years ago |
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ElementBackground.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementBackground.h
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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6 years ago |
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ElementBorder.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementBorder.h
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eff01ba43a
The big rename. We are now RmlUi version 2.0!
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6 years ago |
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ElementDecoration.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementDecoration.h
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68f53dce67
Clean up types and aliases, trying to be more consistent.
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6 years ago |
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ElementDefinition.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementDefinition.h
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementDocument.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementHandle.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementHandle.h
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196039e282
Optionally disable RTTI (based on implementation by @crazyjul and @andreasschultes)
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6 years ago |
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ElementImage.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementImage.h
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementScroll.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementStyle.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementStyle.h
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementText.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementTextDefault.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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ElementTextDefault.h
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196039e282
Optionally disable RTTI (based on implementation by @crazyjul and @andreasschultes)
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6 years ago |
|
ElementUtilities.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
|
Event.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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EventDispatcher.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
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EventDispatcher.h
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d7ba65477f
Add Event::PreventDefault function. Change behavior, Event::StopPropagation no longer cancels default actions. Clean up event dispatcher.
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6 years ago |
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EventInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
|
EventInstancerDefault.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
|
EventInstancerDefault.h
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
|
EventIterators.h
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186eaefcd2
Remove ElementReference
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6 years ago |
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EventListenerInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
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5 years ago |
|
EventSpecification.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
EventSpecification.h
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391f39b038
Merge branch 'master' into performance
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6 years ago |
|
Factory.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FileInterface.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FileInterfaceDefault.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FileInterfaceDefault.h
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cb347e1a38
NULL to nullptr
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6 years ago |
|
FontEffect.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FontEffectBlur.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FontEffectBlur.h
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ba864b524f
Blur and glow font-effects performance improvements. Introduce a global stack allocator for memory that is quickly thrown away.
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6 years ago |
|
FontEffectGlow.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FontEffectGlow.h
|
00f66332d8
Add offset to glow
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6 years ago |
|
FontEffectInstancer.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FontEffectOutline.cpp
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6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FontEffectOutline.h
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ba864b524f
Blur and glow font-effects performance improvements. Introduce a global stack allocator for memory that is quickly thrown away.
|
6 years ago |
|
FontEffectShadow.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
FontEffectShadow.h
|
396e23b774
Implement Blur and Glow font-effects. Some clean-up.
|
6 years ago |
|
FontEngineInterface.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Geometry.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
GeometryUtilities.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
IdNameMap.h
|
2981b73019
Add std to ptrdiff_t (see #47)
|
6 years ago |
|
LayoutBlockBox.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
LayoutBlockBox.h
|
cb347e1a38
NULL to nullptr
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6 years ago |
|
LayoutBlockBoxSpace.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
LayoutBlockBoxSpace.h
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
LayoutEngine.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
LayoutEngine.h
|
391f39b038
Merge branch 'master' into performance
|
6 years ago |
|
LayoutInlineBox.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
LayoutInlineBox.h
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
LayoutInlineBoxText.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
LayoutInlineBoxText.h
|
f9975a0e8e
Begin conversion to UTF8
|
6 years ago |
|
LayoutLineBox.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
LayoutLineBox.h
|
cb347e1a38
NULL to nullptr
|
6 years ago |
|
Log.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Math.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Memory.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Memory.h
|
ba864b524f
Blur and glow font-effects performance improvements. Introduce a global stack allocator for memory that is quickly thrown away.
|
6 years ago |
|
ObserverPtr.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Plugin.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PluginRegistry.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PluginRegistry.h
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Pool.h
|
e38f78fbe6
Try fixing compilation.
|
5 years ago |
|
Pool.inl
|
25b8b45ca7
Rework some of the element instancers and the pool. Use pools for assigning plain Elements and ElementTextDefault.
|
6 years ago |
|
Profiling.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertiesIterator.h
|
aa80c3b917
Add PropertySource to properties and revise element info debugging
|
6 years ago |
|
PropertiesIteratorView.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Property.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertyDefinition.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertyDictionary.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertyParserAnimation.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertyParserAnimation.h
|
e612bceeb3
Make RegisterParser use the lifetime requirement consistent with the rest of the library; remove the Release method from PropertyParser.
|
6 years ago |
|
PropertyParserColour.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertyParserColour.h
|
e612bceeb3
Make RegisterParser use the lifetime requirement consistent with the rest of the library; remove the Release method from PropertyParser.
|
6 years ago |
|
PropertyParserKeyword.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertyParserKeyword.h
|
e612bceeb3
Make RegisterParser use the lifetime requirement consistent with the rest of the library; remove the Release method from PropertyParser.
|
6 years ago |
|
PropertyParserNumber.cpp
|
6d5975da52
Remove non-standard string comparison, and unnecessary template.
|
5 years ago |
|
PropertyParserNumber.h
|
e612bceeb3
Make RegisterParser use the lifetime requirement consistent with the rest of the library; remove the Release method from PropertyParser.
|
6 years ago |
|
PropertyParserString.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertyParserString.h
|
e612bceeb3
Make RegisterParser use the lifetime requirement consistent with the rest of the library; remove the Release method from PropertyParser.
|
6 years ago |
|
PropertyParserTransform.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertyParserTransform.h
|
e612bceeb3
Make RegisterParser use the lifetime requirement consistent with the rest of the library; remove the Release method from PropertyParser.
|
6 years ago |
|
PropertyShorthandDefinition.h
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
PropertySpecification.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
RenderInterface.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Spritesheet.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Stream.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StreamFile.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StreamFile.h
|
3ee01de68c
Remove ReferenceCountable from Stream
|
6 years ago |
|
StreamMemory.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StringCache.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StringCache.h
|
634543b38f
Implement progress bar element (progressbar) (#69)
|
6 years ago |
|
StringUtilities.cpp
|
6d5975da52
Remove non-standard string comparison, and unnecessary template.
|
5 years ago |
|
StyleSheet.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetFactory.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetFactory.h
|
3993ddd71d
Speed up element definition retrieval by hashing tag and id.
|
6 years ago |
|
StyleSheetNode.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNode.h
|
5f9323a85d
Fix some warnings
|
6 years ago |
|
StyleSheetNodeSelector.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelector.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
6 years ago |
|
StyleSheetNodeSelectorEmpty.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorEmpty.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorFirstChild.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorFirstChild.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorFirstOfType.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorFirstOfType.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorLastChild.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorLastChild.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorLastOfType.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorLastOfType.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorNthChild.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorNthChild.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorNthLastChild.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorNthLastChild.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorNthLastOfType.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorNthLastOfType.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorNthOfType.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorNthOfType.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorOnlyChild.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorOnlyChild.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetNodeSelectorOnlyOfType.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetNodeSelectorOnlyOfType.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
StyleSheetParser.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetParser.h
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
StyleSheetSpecification.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
SystemInterface.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Template.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Template.h
|
68f53dce67
Clean up types and aliases, trying to be more consistent.
|
6 years ago |
|
TemplateCache.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TemplateCache.h
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Texture.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TextureDatabase.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TextureDatabase.h
|
acea973863
Move remaining functions out of String.h and into StringUtilities.h.
|
6 years ago |
|
TextureLayout.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TextureLayout.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
6 years ago |
|
TextureLayoutRectangle.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TextureLayoutRectangle.h
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TextureLayoutRow.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TextureLayoutRow.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
6 years ago |
|
TextureLayoutTexture.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TextureLayoutTexture.h
|
a613948ccd
Be more explicit about ownership, remove unused code.
|
6 years ago |
|
TextureResource.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TextureResource.h
|
78acd8b900
Refactoring default font engine (part II). Remove font database, use a callback function for generating font textures, documentation improvements.
|
6 years ago |
|
Transform.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TransformPrimitive.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TransformState.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
TypeConverter.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
URL.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Utilities.h
|
b00b7612f8
Add a fingerprint to the font effect
|
6 years ago |
|
Variant.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Vector3.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
Vector4.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
WidgetSlider.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
WidgetSlider.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
WidgetSliderScroll.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
WidgetSliderScroll.h
|
3db7c4036f
Use override instead of virtual where appropriate.
|
6 years ago |
|
XMLNodeHandler.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
XMLNodeHandlerBody.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
XMLNodeHandlerBody.h
|
ae6f186d45
Remove ReferenceCountable from XmlNodeHandler
|
6 years ago |
|
XMLNodeHandlerDefault.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
XMLNodeHandlerDefault.h
|
ae6f186d45
Remove ReferenceCountable from XmlNodeHandler
|
6 years ago |
|
XMLNodeHandlerHead.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
XMLNodeHandlerHead.h
|
ae6f186d45
Remove ReferenceCountable from XmlNodeHandler
|
6 years ago |
|
XMLNodeHandlerTemplate.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
XMLNodeHandlerTemplate.h
|
ae6f186d45
Remove ReferenceCountable from XmlNodeHandler
|
6 years ago |
|
XMLParseTools.cpp
|
6d5975da52
Remove non-standard string comparison, and unnecessary template.
|
5 years ago |
|
XMLParseTools.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
6 years ago |
|
XMLParser.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
precompiled.cpp
|
6c53cbf85b
Remove #include "precompiled.h" from source files, CMake handles it instead. Include what we actually use in header and source files. For non-precompiled headers measurements indicate ~30% reduction in compile time. See #81.
|
5 years ago |
|
precompiled.h
|
eff01ba43a
The big rename. We are now RmlUi version 2.0!
|
6 years ago |