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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2019 Michael R. P. Ragazzon
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../../Include/RmlUi/Core/Spritesheet.h"
- #include "../../Include/RmlUi/Core/StringUtilities.h"
- #include "../../Include/RmlUi/Core/Log.h"
- namespace Rml {
- Spritesheet::Spritesheet(const String& name, const String& image_source, const String& definition_source,
- int definition_line_number, float display_scale, const Texture& texture)
- : name(name), image_source(image_source), definition_source(definition_source),
- definition_line_number(definition_line_number), display_scale(display_scale), texture(texture)
- {}
- bool SpritesheetList::AddSpriteSheet(const String& name, const String& image_source, const String& definition_source, int definition_line_number, float display_scale, const SpriteDefinitionList& sprite_definitions)
- {
- // Load the texture
- Texture texture;
- texture.Set(image_source, definition_source);
- auto sprite_sheet = MakeShared<Spritesheet>(name, image_source, definition_source, definition_line_number, display_scale, texture);
- auto result = spritesheet_map.emplace(name, sprite_sheet);
- if (!result.second)
- {
- Log::Message(Log::LT_WARNING, "Spritesheet '%s' has the same name as another spritesheet, ignored. See %s:%d", name.c_str(), definition_source.c_str(), definition_line_number);
- return false;
- }
- StringList& sprite_names = sprite_sheet->sprite_names;
- // Insert all the sprites with names not already defined in the global sprite list.
- for (auto& sprite_definition : sprite_definitions)
- {
- const String& sprite_name = sprite_definition.first;
- const Rectangle& sprite_rectangle = sprite_definition.second;
- auto sprite_result = sprite_map.emplace(sprite_name, Sprite{ sprite_rectangle, sprite_sheet.get() });
- if (sprite_result.second)
- {
- sprite_names.push_back(sprite_name);
- }
- else
- {
- Log::Message(Log::LT_WARNING, "Sprite '%s' has the same name as an existing sprite, skipped. See %s:%d", sprite_name.c_str(), definition_source.c_str(), definition_line_number);
- }
- }
- return true;
- }
- const Sprite* SpritesheetList::GetSprite(const String& name) const
- {
- auto it = sprite_map.find(name);
- if (it != sprite_map.end())
- return &it->second;
- return nullptr;
- }
- void SpritesheetList::Merge(const SpritesheetList& other)
- {
- for (auto& pair : other.spritesheet_map)
- {
- auto sheet_result = spritesheet_map.emplace(pair);
- const String& sheet_name = sheet_result.first->first;
- const Spritesheet& sheet = *sheet_result.first->second;
- bool sheet_inserted = sheet_result.second;
-
- if (sheet_inserted)
- {
- // The sprite sheet was succesfully added, now try to add each sprite to the global list.
- for (const String& sprite_name : sheet.sprite_names)
- {
- // Lookup the sprite in the other map.
- auto it_sprite = other.sprite_map.find(sprite_name);
- if (it_sprite != other.sprite_map.end())
- {
- // Add the sprite into our map. Each sprite name must be unique.
- auto sprite_result = sprite_map.emplace(sprite_name, it_sprite->second);
- bool inserted = sprite_result.second;
- if (!inserted)
- {
- Log::Message(Log::LT_WARNING, "Duplicate sprite name '%s' found while merging style sheets, defined in %s:%d.", sprite_name.c_str(), sheet.definition_source.c_str(), sheet.definition_line_number);
- }
- }
- else
- {
- RMLUI_ERRORMSG("Something went wrong while merging style sheets.");
- }
- }
- }
- else
- {
- Log::Message(Log::LT_WARNING, "Duplicate sprite sheet name '%s' found while merging style sheets, defined in %s:%d.", sheet_name.c_str(), sheet.definition_source.c_str(), sheet.definition_line_number);
- }
- }
- }
- void SpritesheetList::Reserve(size_t size_sprite_sheets, size_t size_sprites)
- {
- spritesheet_map.reserve(size_sprite_sheets);
- sprite_map.reserve(size_sprites);
- }
- size_t SpritesheetList::NumSpriteSheets() const
- {
- return spritesheet_map.size();
- }
- size_t SpritesheetList::NumSprites() const
- {
- return sprite_map.size();
- }
- String SpritesheetList::ToString() const
- {
- String result = CreateString(100, "#SpriteSheets: %zu\n", spritesheet_map.size());
- for (auto& sheet : spritesheet_map)
- {
- result += CreateString(100, " Sheet '%s'. #Sprites %zu.\n", sheet.first.c_str(), sheet.second->sprite_names.size());
- }
- result += CreateString(100, "\n#Sprites: %zu\n", sprite_map.size());
- for (auto& sprite : sprite_map)
- {
- result += CreateString(100, " In '%s': %s\n", sprite.second.sprite_sheet->name.c_str(), sprite.first.c_str());
- }
- return result;
- }
- } // namespace Rml
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