| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- #include "RenderManagerAccess.h"
- #include "../../Include/RmlUi/Core/Texture.h"
- #include "TextureDatabase.h"
- namespace Rml {
- Vector2i RenderManagerAccess::GetDimensions(RenderManager* render_manager, TextureFileIndex texture)
- {
- return render_manager->texture_database->file_database.GetDimensions(render_manager->render_interface, texture);
- }
- Vector2i RenderManagerAccess::GetDimensions(RenderManager* render_manager, StableVectorIndex callback_texture)
- {
- return render_manager->texture_database->callback_database.GetDimensions(render_manager, render_manager->render_interface, callback_texture);
- }
- void RenderManagerAccess::Render(RenderManager* render_manager, const Geometry& geometry, Vector2f translation, Texture texture,
- const CompiledShader& shader)
- {
- render_manager->Render(geometry, translation, texture, shader);
- }
- void RenderManagerAccess::GetTextureSourceList(RenderManager* render_manager, StringList& source_list)
- {
- render_manager->GetTextureSourceList(source_list);
- }
- const Mesh& RenderManagerAccess::GetMesh(RenderManager* render_manager, const Geometry& geometry)
- {
- return render_manager->GetMesh(geometry);
- }
- bool RenderManagerAccess::ReleaseTexture(RenderManager* render_manager, const String& texture_source)
- {
- return render_manager->ReleaseTexture(texture_source);
- }
- void RenderManagerAccess::ReleaseAllTextures(RenderManager* render_manager)
- {
- render_manager->ReleaseAllTextures();
- }
- void RenderManagerAccess::ReleaseAllCompiledGeometry(RenderManager* render_manager)
- {
- render_manager->ReleaseAllCompiledGeometry();
- }
- } // namespace Rml
|