| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 |
- #include "Log.h"
- #include <RmlUi/Core/Log.h>
- #include <RmlUi/Core/StringUtilities.h>
- namespace Rml {
- namespace Lua {
- template <>
- void ExtraInit<Log>(lua_State* L, int metatable_index)
- {
- // due to they way that LuaType::Register is made, we know that the method table is at the index
- // directly below the metatable
- int method_index = metatable_index - 1;
- lua_pushcfunction(L, LogMessage);
- lua_setfield(L, method_index, "Message");
- // construct the "logtype" table, so that we can use the Log::Type enum like Log.logtype.always in Lua for Log::LT_ALWAYS
- lua_newtable(L);
- int logtype = lua_gettop(L);
- lua_pushvalue(L, -1); // copy of the new table, so that the logtype index will stay valid
- lua_setfield(L, method_index, "logtype");
- lua_pushinteger(L, (int)Log::LT_ALWAYS);
- lua_setfield(L, logtype, "always");
- lua_pushinteger(L, (int)Log::LT_ERROR);
- lua_setfield(L, logtype, "error");
- lua_pushinteger(L, (int)Log::LT_WARNING);
- lua_setfield(L, logtype, "warning");
- lua_pushinteger(L, (int)Log::LT_INFO);
- lua_setfield(L, logtype, "info");
- lua_pushinteger(L, (int)Log::LT_DEBUG);
- lua_setfield(L, logtype, "debug");
- lua_pop(L, 1); // pop the logtype table
- return;
- }
- int LogMessage(lua_State* L)
- {
- Log::Type type = Log::Type((int)luaL_checkinteger(L, 1));
- const char* str = luaL_checkstring(L, 2);
- Log::Message(type, "%s", str);
- return 0;
- }
- RegType<Log> LogMethods[] = {
- {nullptr, nullptr},
- };
- luaL_Reg LogGetters[] = {
- {nullptr, nullptr},
- };
- luaL_Reg LogSetters[] = {
- {nullptr, nullptr},
- };
- RMLUI_LUATYPE_DEFINE(Log)
- } // namespace Lua
- } // namespace Rml
|