| 123456789101112131415161718 |
- #pragma once
- #include <RmlUi/Core/Context.h>
- #include <RmlUi/Core/Types.h>
- #include <RmlUi/Lua/IncludeLua.h>
- namespace Rml {
- namespace Lua {
- struct LuaDataModel;
- // Create or Get a DataModel in L, return false on fail
- bool OpenLuaDataModel(lua_State* L, Rml::Context* context, int name_index, int table_index);
- // Should Close object (on L top) after DataModel released (Context::RemoveDataModel)
- void CloseLuaDataModel(lua_State* L);
- } // namespace Lua
- } // namespace Rml
|