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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "InputType.h"
- #include "../../Include/RmlUi/Controls/ElementFormControlInput.h"
- namespace Rml {
- namespace Controls {
- InputType::InputType(ElementFormControlInput* element) : element(element)
- {
- }
- InputType::~InputType()
- {
- }
- // Returns a string representation of the current value of the form control.
- Rml::Core::String InputType::GetValue() const
- {
- return element->GetAttribute< Rml::Core::String >("value", "");
- }
- // Returns if this value should be submitted with the form.
- bool InputType::IsSubmitted()
- {
- return true;
- }
- // Called every update from the host element.
- void InputType::OnUpdate()
- {
- }
- // Called every render from the host element.
- void InputType::OnRender()
- {
- }
- void InputType::OnResize()
- {
- }
- // Checks for necessary functional changes in the control as a result of changed attributes.
- bool InputType::OnAttributeChange(const Core::ElementAttributes& RMLUI_UNUSED_PARAMETER(changed_attributes))
- {
- RMLUI_UNUSED(changed_attributes);
- return true;
- }
- // Called when properties on the control are changed.
- void InputType::OnPropertyChange(const Core::PropertyIdSet& RMLUI_UNUSED_PARAMETER(changed_properties))
- {
- RMLUI_UNUSED(changed_properties);
- }
- // Called when the element is added into a hierarchy.
- void InputType::OnChildAdd()
- {
- }
- // Called when the element is removed from a hierarchy.
- void InputType::OnChildRemove()
- {
- }
- }
- }
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