FontProvider.h 3.9 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #ifndef RMLUI_CORE_FONTENGINEDEFAULT_FONTPROVIDER_H
  29. #define RMLUI_CORE_FONTENGINEDEFAULT_FONTPROVIDER_H
  30. #include "../../../Include/RmlUi/Core/Types.h"
  31. #include "../../../Include/RmlUi/Core/ComputedValues.h"
  32. #include "FontTypes.h"
  33. namespace Rml {
  34. class FontFace;
  35. class FontFamily;
  36. class FontFaceHandleDefault;
  37. /**
  38. The font provider contains all font families currently in use by RmlUi.
  39. @author Peter Curry
  40. */
  41. class FontProvider
  42. {
  43. public:
  44. static bool Initialise();
  45. static void Shutdown();
  46. /// Returns a handle to a font face that can be used to position and render text. This will return the closest match
  47. /// it can find, but in the event a font family is requested that does not exist, nullptr will be returned instead of a
  48. /// valid handle.
  49. /// @param[in] family The family of the desired font handle.
  50. /// @param[in] style The style of the desired font handle.
  51. /// @param[in] weight The weight of the desired font handle.
  52. /// @param[in] size The size of desired handle, in points.
  53. /// @return A valid handle if a matching (or closely matching) font face was found, nullptr otherwise.
  54. static FontFaceHandleDefault* GetFontFaceHandle(const String& family, Style::FontStyle style, Style::FontWeight weight, int size);
  55. /// Adds a new font face to the database. The face's family, style and weight will be determined from the face itself.
  56. static bool LoadFontFace(const String& file_name, bool fallback_face);
  57. /// Adds a new font face from memory.
  58. static bool LoadFontFace(const byte* data, int data_size, const String& font_family, Style::FontStyle style, Style::FontWeight weight, bool fallback_face);
  59. /// Return the number of fallback font faces.
  60. static int CountFallbackFontFaces();
  61. /// Return a font face handle with the given index, at the given font size.
  62. static FontFaceHandleDefault* GetFallbackFontFace(int index, int font_size);
  63. private:
  64. FontProvider();
  65. ~FontProvider();
  66. static FontProvider& Get();
  67. bool LoadFontFace(const byte* data, int data_size, bool fallback_face, UniquePtr<byte[]> face_memory, const String& source,
  68. String font_family = {}, Style::FontStyle style = Style::FontStyle::Normal, Style::FontWeight weight = Style::FontWeight::Normal);
  69. bool AddFace(FontFaceHandleFreetype face, const String& family, Style::FontStyle style, Style::FontWeight weight, bool fallback_face, UniquePtr<byte[]> face_memory);
  70. using FontFaceList = Vector<FontFace*>;
  71. using FontFamilyMap = UnorderedMap< String, UniquePtr<FontFamily>>;
  72. FontFamilyMap font_families;
  73. FontFaceList fallback_font_faces;
  74. static const String debugger_font_family_name;
  75. };
  76. } // namespace Rml
  77. #endif