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- /*
- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
- *
- * For the latest information, see http://github.com/mikke89/RmlUi
- *
- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
- * Copyright (c) 2019 The RmlUi Team, and contributors
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- */
- #include "../../Include/RmlUi/SVG/ElementSVG.h"
- #include "../../Include/RmlUi/Core/Core.h"
- #include "../../Include/RmlUi/Core/PropertyIdSet.h"
- #include "../../Include/RmlUi/Core/GeometryUtilities.h"
- #include "../../Include/RmlUi/Core/ElementDocument.h"
- #include "../../Include/RmlUi/Core/SystemInterface.h"
- #include "../../Include/RmlUi/Core/FileInterface.h"
- #include "../../Include/RmlUi/Core/Math.h"
- #include <cmath>
- #include <lunasvg.h>
- namespace Rml {
- ElementSVG::ElementSVG(const String& tag) : Element(tag), geometry(this)
- {
- }
- ElementSVG::~ElementSVG()
- {
- }
- bool ElementSVG::GetIntrinsicDimensions(Vector2f& dimensions, float& ratio)
- {
- if (source_dirty)
- LoadSource();
- dimensions = intrinsic_dimensions;
- if (HasAttribute("width")) {
- dimensions.x = GetAttribute< float >("width", -1);
- }
- if (HasAttribute("height")) {
- dimensions.y = GetAttribute< float >("height", -1);
- }
- if (dimensions.y > 0)
- ratio = dimensions.x / dimensions.y;
- return true;
- }
- void ElementSVG::OnRender()
- {
- if (svg_document)
- {
- if (geometry_dirty)
- GenerateGeometry();
- UpdateTexture();
- geometry.Render(GetAbsoluteOffset(Box::CONTENT));
- }
- }
- void ElementSVG::OnResize()
- {
- geometry_dirty = true;
- texture_size_dirty = true;
- }
- void ElementSVG::OnAttributeChange(const ElementAttributes& changed_attributes)
- {
- Element::OnAttributeChange(changed_attributes);
- if (changed_attributes.count("src"))
- {
- source_dirty = true;
- DirtyLayout();
- }
- if (changed_attributes.find("width") != changed_attributes.end() ||
- changed_attributes.find("height") != changed_attributes.end())
- {
- DirtyLayout();
- }
- }
- void ElementSVG::OnPropertyChange(const PropertyIdSet& changed_properties)
- {
- Element::OnPropertyChange(changed_properties);
- if (changed_properties.Contains(PropertyId::ImageColor) ||
- changed_properties.Contains(PropertyId::Opacity)) {
- geometry_dirty = true;
- }
- }
- void ElementSVG::GenerateGeometry()
- {
- geometry.Release(true);
- Vector< Vertex >& vertices = geometry.GetVertices();
- Vector< int >& indices = geometry.GetIndices();
- vertices.resize(4);
- indices.resize(6);
- Vector2f texcoords[2] = {
- {0.0f, 0.0f},
- {1.0f, 1.0f}
- };
- const ComputedValues& computed = GetComputedValues();
- const float opacity = computed.opacity;
- Colourb quad_colour = computed.image_color;
- quad_colour.alpha = (byte)(opacity * (float)quad_colour.alpha);
- const Vector2f render_dimensions_f = GetBox().GetSize(Box::CONTENT).Round();
- render_dimensions.x = int(render_dimensions_f.x);
- render_dimensions.y = int(render_dimensions_f.y);
- GeometryUtilities::GenerateQuad(&vertices[0], &indices[0], Vector2f(0, 0), render_dimensions_f, quad_colour, texcoords[0], texcoords[1]);
- geometry_dirty = false;
- }
- bool ElementSVG::LoadSource()
- {
- source_dirty = false;
- intrinsic_dimensions = Vector2f{};
- geometry.SetTexture(nullptr);
- svg_document.reset();
- const String attribute_src = GetAttribute<String>("src", "");
- if (attribute_src.empty())
- return false;
- String path = attribute_src;
- String directory;
- if (ElementDocument* document = GetOwnerDocument())
- {
- const String document_source_url = StringUtilities::Replace(document->GetSourceURL(), '|', ':');
- GetSystemInterface()->JoinPath(path, document_source_url, attribute_src);
- GetSystemInterface()->JoinPath(directory, document_source_url, "");
- }
- String svg_data;
- if (path.empty() || !GetFileInterface()->LoadFile(path, svg_data))
- {
- Log::Message(Rml::Log::Type::LT_WARNING, "Could not load SVG file %s", path.c_str());
- return false;
- }
- // We use a reset-release approach here in case clients use a non-std unique_ptr (lunasvg uses std::unique_ptr)
- svg_document.reset(lunasvg::Document::loadFromData(svg_data).release());
- if (!svg_document)
- {
- Log::Message(Rml::Log::Type::LT_WARNING, "Could not load SVG data from file %s", path.c_str());
- return false;
- }
- intrinsic_dimensions.x = Math::Max(float(svg_document->width()), 1.0f);
- intrinsic_dimensions.y = Math::Max(float(svg_document->height()), 1.0f);
- return true;
- }
- void ElementSVG::UpdateTexture()
- {
- if (!svg_document || !texture_size_dirty)
- return;
- // Callback for generating texture.
- auto p_callback = [this](const String& /*name*/, UniquePtr<const byte[]>& data, Vector2i& dimensions) -> bool {
- RMLUI_ASSERT(svg_document);
- const size_t total_bytes = 4 * render_dimensions.x * render_dimensions.y;
- lunasvg::Bitmap bitmap = svg_document->renderToBitmap(render_dimensions.x, render_dimensions.y);
- data.reset(new byte[total_bytes]);
- memcpy((void*)data.get(), bitmap.data(), total_bytes);
- dimensions = render_dimensions;
- return true;
- };
- texture.Set("svg", p_callback);
- geometry.SetTexture(&texture);
- texture_size_dirty = false;
- }
- } // namespace Rml
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