Event.cpp 4.0 KB

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  1. /*
  2. * This source file is part of RmlUi, the HTML/CSS Interface Middleware
  3. *
  4. * For the latest information, see http://github.com/mikke89/RmlUi
  5. *
  6. * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
  7. * Copyright (c) 2019 The RmlUi Team, and contributors
  8. *
  9. * Permission is hereby granted, free of charge, to any person obtaining a copy
  10. * of this software and associated documentation files (the "Software"), to deal
  11. * in the Software without restriction, including without limitation the rights
  12. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. * copies of the Software, and to permit persons to whom the Software is
  14. * furnished to do so, subject to the following conditions:
  15. *
  16. * The above copyright notice and this permission notice shall be included in
  17. * all copies or substantial portions of the Software.
  18. *
  19. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. * THE SOFTWARE.
  26. *
  27. */
  28. #include "precompiled.h"
  29. #include "../../Include/RmlUi/Core/Event.h"
  30. #include "../../Include/RmlUi/Core/EventInstancer.h"
  31. namespace Rml {
  32. namespace Core {
  33. Event::Event() : id(EventId::Invalid)
  34. {
  35. id = EventId::Invalid;
  36. phase = EventPhase::None;
  37. interruptible = false;
  38. interrupted = false;
  39. current_element = nullptr;
  40. target_element = nullptr;
  41. has_mouse_position = false;
  42. mouse_screen_position = Vector2f(0, 0);
  43. }
  44. Event::Event(Element* _target_element, EventId id, const String& type, const Dictionary& _parameters, bool interruptible)
  45. : parameters(_parameters), target_element(_target_element), type(type), id(id), interruptible(interruptible)
  46. {
  47. phase = EventPhase::None;
  48. interrupted = false;
  49. current_element = nullptr;
  50. has_mouse_position = false;
  51. mouse_screen_position = Vector2f(0, 0);
  52. const Variant* mouse_x = GetIf(parameters, "mouse_x");
  53. const Variant* mouse_y = GetIf(parameters, "mouse_y");
  54. if (mouse_x && mouse_y)
  55. {
  56. has_mouse_position = true;
  57. mouse_x->GetInto(mouse_screen_position.x);
  58. mouse_y->GetInto(mouse_screen_position.y);
  59. }
  60. }
  61. Event::~Event()
  62. {
  63. }
  64. void Event::SetCurrentElement(Element* element)
  65. {
  66. current_element = element;
  67. if(has_mouse_position)
  68. {
  69. ProjectMouse(element);
  70. }
  71. }
  72. Element* Event::GetCurrentElement() const
  73. {
  74. return current_element;
  75. }
  76. Element* Event::GetTargetElement() const
  77. {
  78. return target_element;
  79. }
  80. const String& Event::GetType() const
  81. {
  82. return type;
  83. }
  84. bool Event::operator==(const String& _type) const
  85. {
  86. return type == _type;
  87. }
  88. bool Event::operator==(EventId _id) const
  89. {
  90. return id == _id;
  91. }
  92. void Event::SetPhase(EventPhase _phase)
  93. {
  94. phase = _phase;
  95. }
  96. EventPhase Event::GetPhase() const
  97. {
  98. return phase;
  99. }
  100. bool Event::IsPropagating() const
  101. {
  102. return !interrupted;
  103. }
  104. void Event::StopPropagation()
  105. {
  106. // Set interrupted to true if we can be interrupted
  107. if (interruptible)
  108. {
  109. interrupted = true;
  110. }
  111. }
  112. const Dictionary* Event::GetParameters() const
  113. {
  114. return &parameters;
  115. }
  116. void Event::Release()
  117. {
  118. instancer->ReleaseEvent(this);
  119. }
  120. EventId Event::GetId() const
  121. {
  122. return id;
  123. }
  124. void Event::ProjectMouse(Element* element)
  125. {
  126. if(!element)
  127. {
  128. parameters["mouse_x"] = mouse_screen_position.x;
  129. parameters["mouse_y"] = mouse_screen_position.y;
  130. return;
  131. }
  132. // Only need to project mouse position if element has a transform state
  133. if (element->GetTransformState())
  134. {
  135. // Project mouse from parent (previous 'mouse_x/y' property) to child (element)
  136. Variant *mouse_x = GetIf(parameters, "mouse_x");
  137. Variant *mouse_y = GetIf(parameters, "mouse_y");
  138. if (!mouse_x || !mouse_y)
  139. {
  140. RMLUI_ERROR;
  141. return;
  142. }
  143. Vector2f new_pos = element->Project(mouse_screen_position);
  144. *mouse_x = new_pos.x;
  145. *mouse_y = new_pos.y;
  146. }
  147. }
  148. }
  149. }