Commit History

Author SHA1 Message Date
  djeada 2c5caae290 Adjust map preview layout for better fit 2 days ago
  copilot-swe-agent[bot] f6bb078fa6 Add image provider for map previews and integrate with QML 2 days ago
  copilot-swe-agent[bot] ee37175b74 Add MapPreviewGenerator and MapPreview QML component 2 days ago
  copilot-swe-agent[bot] 10633483bc Initial plan 2 days ago
  Adam Djellouli ff5fe7b71d Merge pull request #517 from djeada/copilot/fix-save-restore-mechanism 2 days ago
  copilot-swe-agent[bot] e1a1d7c7e4 Refactor serialization system to use snake_case naming convention 2 days ago
  copilot-swe-agent[bot] 65f9ac900a Address code review: fix misleading comment and use calculated path size 2 days ago
  copilot-swe-agent[bot] ae12227456 Add integration tests for battlefield state preservation including unit positions, health, teams, alliances, colors, and building ownership 2 days ago
  copilot-swe-agent[bot] 16ba147af3 Add comprehensive round-trip tests for all serializable components 3 days ago
  copilot-swe-agent[bot] 6a66602b5b Add serialization for HoldModeComponent, HealerComponent, and CatapultLoadingComponent with tests 3 days ago
  copilot-swe-agent[bot] 4ccad83d87 Initial plan 3 days ago
  Adam Djellouli cde0254844 Merge pull request #515 from djeada/copilot/refactor-game-engine-file 3 days ago
  djeada 8caf42ea2d fix compilation errors 3 days ago
  copilot-swe-agent[bot] 41fec50e00 Fix orphaned code and duplicate method declaration 3 days ago
  copilot-swe-agent[bot] 9e1e79ebe0 Complete refactoring: game_engine.cpp now under 1500 lines (1469 lines) 3 days ago
  copilot-swe-agent[bot] 32542475fd Extract input handling, camera control, and state restoration into dedicated managers 3 days ago
  copilot-swe-agent[bot] ff5ab90f09 Remove unused ResourceManager forward declaration 3 days ago
  copilot-swe-agent[bot] f9a3f4da25 Further refactor: extract renderer bootstrap and level orchestration logic 3 days ago
  copilot-swe-agent[bot] f700590ae4 Add documentation comments for EntityCache and EXPECTED_MAX_UNITS 3 days ago
  copilot-swe-agent[bot] ea5dddd25a Address code review feedback: improve modularity and add clarifying comments 3 days ago
  copilot-swe-agent[bot] fe316163a7 Fix code review issues: add minimap_image implementation and fix ambient state manager initialization 3 days ago
  copilot-swe-agent[bot] 76efdcfe35 Refactor game engine: extract minimap, audio, and ambient state management 3 days ago
  copilot-swe-agent[bot] 94d8fab963 Initial plan 3 days ago
  Adam Djellouli b076916c1e Merge pull request #513 from djeada/copilot/convert-methods-to-snake-case-again 3 days ago
  djeada bfa7b41117 apply format 3 days ago
  djeada 96e6111d25 merge main, fix merge conflicts 3 days ago
  Adam Djellouli 09fe5dae4a Merge pull request #511 from djeada/copilot/convert-methods-to-snake-case 3 days ago
  djeada 9866b02a23 fix compilation errors 3 days ago
  copilot-swe-agent[bot] 2d218a984e Convert additional camelCase methods to snake_case across render module 3 days ago
  copilot-swe-agent[bot] 0123998c87 Convert additional render module methods to snake_case 3 days ago