Commit History

Author SHA1 Message Date
  djeada 078816dd33 fix compilation errors 2 months ago
  Copilot e214a85755 Fix elephant icon display, terrain positioning, and mesh caching (#795) 2 months ago
  Copilot 9c4afc068d Add visibility budget to cap full detail units per frame (#729) 2 months ago
  Copilot ea95a7f8e9 Fix Hold mode availability, mixed selection UI logic, and add Heal/Build cursor modes (#721) 2 months ago
  Copilot 3026f51478 Cache humanoid facial hair and horse profiles to reduce CPU work (#686) 2 months ago
  Copilot 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
  Copilot e48d76a3fd Add construction placement system for builders (#633) 2 months ago
  djeada 14cf15ccca Spawn constructed objects in center of builder circle formation 2 months ago
  djeada ed50a9a81d Add new StoneImpact effect type with distinct debris shader 2 months ago
  djeada 477e48f631 fix compilation errors 2 months ago
  copilot-swe-agent[bot] 6bb4359437 Implement flame rendering over damaged buildings in combat dust pipeline 2 months ago
  djeada 80f81a2cd1 apply format 2 months ago
  copilot-swe-agent[bot] 2f147c0b8f Fix PatrolComponent field name and update comment 2 months ago
  copilot-swe-agent[bot] ce663545a4 Add all four mode indicators with correct meshes and colors 2 months ago
  copilot-swe-agent[bot] 6303919660 Remove debug mode - indicators now only show for active modes 2 months ago
  djeada 7127d6c6b0 fix compilation errors 2 months ago
  copilot-swe-agent[bot] 7df9940663 Add debug mode to always show indicators for testing 2 months ago
  djeada d5ab310ec7 fix compilation error 2 months ago
  copilot-swe-agent[bot] c7b6889131 Add named constant for frustum culling margin 2 months ago
  copilot-swe-agent[bot] 8eb369f9e7 Extract visual constants to header file 2 months ago
  copilot-swe-agent[bot] 5f76f9f8c4 Replace magic pi values with named constants 2 months ago
  copilot-swe-agent[bot] 334e2c7b95 Address code review feedback 2 months ago
  copilot-swe-agent[bot] 5b2d3ddd78 Add mode indicator rendering infrastructure 2 months ago
  copilot-swe-agent[bot] 2d830e10e7 Add rain renderer pipeline with submitter pattern 2 months ago
  copilot-swe-agent[bot] e83653bf06 Add CombatDustPipeline for dust overlay effects during melee combat 2 months ago
  djeada 39c183feb1 improve banner rendering and fix healer aura 2 months ago
  djeada d96a19dbfc fix merge conflicts 2 months ago
  Adam Djellouli bde5c2c71a Merge branch 'main' into copilot/refactor-render-to-snake-case 2 months ago
  djeada df13b11112 Fix compilation errors 2 months ago
  djeada 6ce04d0214 Fix compilation errors 2 months ago